Mobile gaming market falls nearly 10% in the first half of 2022
The majority of mobile game genres saw a decline in sending and downloads in the first half of 2022, with the total mobile gaming market falling 9.6% year-over-year.
The majority of mobile game genres saw a decline in sending and downloads in the first half of 2022, with the total mobile gaming market falling 9.6% year-over-year.
In 2021, Apple ranked third in gaming revenue amongst global public companies, just behind Sony and ahead of Microsoft.
AT&T is set to raise prices on some of its older mobile service plans to combat rising inflation, squeeze more revenue from existing customers, and encourage subscribers to switch to unlimited plans.
Blizzard has announced that "Diablo Immortal," a new title in the series made primarily for mobile devices, will launch June 2 for iOS and Android.
Apple enterprise management company Jamf is partnering with TRUCE Software on a new location-based device management program that emphasizes safety and user privacy.
Consumers spent $143 billion on app marketplaces like the Apple App Store in 2020 amid an unprecedented acceleration in mobile adoption, according to analytics firm App Annie.
Nearly half of smartphone users report spending more than five hours a day on their phone, with one in four reporting more than seven hours per day. But rather than making calls all day, smartphone users are primally using them as mobile PCs — browsing the web and playing games.
Apple continues to dominate as the platform of choice among mobile buyers, with iOS representing 54 percent of all phone orders and 80 percent of tablet transactions as the market approaches $50 billion this year.
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