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Topic: ARKit

Not just music: Apple's purchase of Shazam will aid augmented reality pursuits

12/11/2017, 02:12 pm

While most of the focus on Apple's purchase of Shazam notes the music and audio recognition engine, the company also has a machine learning vision system and an augmented reality product currently in use in the advertising industry to deliver product visualizations, and 360-degree videos.

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Niantic's Ingress Prime coming in 2018, using Apple ARKit

12/04/2017, 11:12 am

Pokemon Go developer Niantic has announced Ingress Prime, a sequel to its original augmented reality game created while the company was still a part of Google.

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New Lego AR-Studio app revisits augmented reality, uses ARKit to supplement physical sets

12/01/2017, 10:12 am

Lego is on the verge of rolling out another augmented reality app for iOS, with this one fulfilling ARKit-related promises made at WWDC in conjunction with a few sets -- and more likely to come.

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Questionable rumor claims Apple 'considering' 2018 update to budget 9.7-inch iPad

12/01/2017, 09:12 am

Apple is allegedly considering a new, even cheaper "budget" iPad in 2018, priced around $259 while still retaining a 9.7-inch screen like the current $329 model, but there are reasons to believe it will simply be a price cut rather than new hardware.

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First public art exhibition using Apple's ARKit to open in Miami on Dec. 5

11/29/2017, 01:11 pm

Perez Art Museum Miami will be home to the first-ever public exhibition using Apple's ARKit, leveraging iOS devices to showcase how augmented reality can be used to create new forms of expression.

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Amazon debuts Sumerian app platform with support for Apple's ARKit

11/27/2017, 12:11 pm

Amazon on Monday announced Sumerian, a platform for developers wanting to make virtual reality, augmented reality, and other 3D apps, including ones compatible with Apple's ARKit framework used on iPhones and iPads.

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Apple prepping rear-facing 3D sensor for 2019 iPhone

11/14/2017, 09:11 am

To further its augmented reality plans, Apple is reportedly developing a rear-facing 3D sensor for a 2019 iPhone that would join the front-facing TrueDepth system that premiered with the iPhone X.

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Apple's Final Cut Pro X, Swift among the top 20 fastest growing, in demand skills

11/08/2017, 07:11 pm

Freelancer site Upwork published a listing of the top twenty fastest growing skills of the more than 5,000 it tracks. The list cited Apple's Final Cut Pro X, Swift and Objective-C, along with nod toward new technologies in iOS 11, including Augmented Reality and Machine Learning.

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Apple's AR headset: Rounding up the rumors about Apple's smart glasses

11/08/2017, 03:11 pm

The latest rumors of an in-development augmented reality headset from Apple are the latest in a long line of speculative reports attempting to determine the company's longterm AR intentions. Earlier patent applications and acquisitions seemingly indicate that the iPhone maker already has most of the parts in place to pull off the head-mounted display -- once technology catches up.

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Apple AR headset codenamed 'T288' said to run new 'rOS' operating system, launch as soon as 2020

11/08/2017, 07:11 am

With the groundwork now being laid in ARKit for iOS 11, Apple is said to be hard at work on a full-fledged augmented reality headset for launch as soon as 2020, running a new operating system dubbed "rOS," a new report claims.

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'Profits will follow' if Apple can nail AR & VR experiences, Cook says

11/02/2017, 07:11 pm

Apple CEO Tim Cook once again touched on the topics of augmented and virtual reality during a Q4 results call, avoiding specific talk about future hardware while hinting at the company's approach.

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Amazon embraces Apple's ARKit, adds virtual product previews to iOS shopping app

11/02/2017, 10:11 am

Amazon has become the latest major retailer to embrace Apple's ARKit, with an update to its iOS shopping app providing its customers the ability to see how a selection of its products will look within their home using augmented reality.

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How Apple's iPhone X TrueDepth AR waltzed ahead of Google's Tango

10/13/2017, 05:10 pm

Apple's iOS 11 brings Augmented Reality to a huge installed base of over 350 million iOS devices with powerful A9, A10 Fusion or A11 Bionic chips. However, another form of AR is about to be introduced, exclusive to the company's new iPhone X. Here's a deeper look at Apple's big AR surprise.

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Inside Apple's ARKit and Visual Inertial Odometry, new in iOS 11

10/12/2017, 03:10 pm

When iPhone launched ten years ago it took basic photos and no videos. Today's iOS 11 now achieves a new level of image capture with Depth, AI Vision and Machine Learning. In parallel, it hosts a new platform for Augmented Reality, which integrates what the camera sees and graphics created by the device. Here's a look at how it works.

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Tim Cook continues European tour, stops by Apple office and sustainable packaging partner

10/12/2017, 11:10 am

Apple CEO Tim Cook continues his tour of Europe, making a brief stop at Apple's offices in Sweden, and continuing to discuss the importance of ARKit to Apple with a local publication.

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Apple's Tim Cook says tech doesn't yet exist to do AR glasses properly, downplays rivals

10/11/2017, 03:10 pm

Apple CEO Tim Cook once again hinted at the prospect of augmented reality glasses in an interview published on Wednesday, while quashing the idea of an announcement in the near future -- and indirectly, the efforts of rivals like Microsoft.

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Apple's Cook repeats benefits of AR in interview, says AR glasses tech not mature

10/10/2017, 09:10 pm

Apple CEO Tim Cook continued his European tour on Tuesday with an interview discussing the benefits of augmented reality and ARKit, which with iOS 11 and a slate of new iPhones has become a major focus for the Cupertino tech giant.

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Apple urges developers to create and promote ARKit apps

10/06/2017, 06:10 pm

Apple in a post to its developer webpage on Friday urged app makers to take advantage of its ARKit framework to create and promote augmented reality apps, and offered guidance on how to best implement new and unique features like face tracking support for iPhone X.

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Google's $649 5" Pixel 2, $849 6" Pixel 2 XL smartphones want to be your main squeeze, without a headphone jack

10/04/2017, 01:10 pm

Google's second-generation Pixel smartphones, geared to compete with Apple's iPhone 8 and iPhone X, boast a new squeeze feature, where users can invoke the handset's assistant by applying pressure to the handset's bezels. And in a growing trend established by Apple's iPhone 7, the new Pixel 2 and Pixel 2 XL do not have a 3.5-millimeter headphone jack.

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Thyng iPhone app update allows application of user's media on any surface with ARKit

10/03/2017, 12:10 pm

Augmented reality developer team Thyng has released version 4.0 of its creation software, allowing users to cover any surface on an iPhone or iPad's screen with their own video and video content.

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