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New Immersion lawsuit adds Apple's iPhone 6s, MacBook to patent infringement row

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Immersion Corporation, a leader in haptic feedback technology, expanded its legal battle against Apple on Thursday with a new patent infringement suit targeting technology built into iPhone 6s and various MacBook models.

The lawsuit filed with the United States District Court for the District of Delaware claims Apple knowingly infringed on four owned patents relating to haptic technology, defined as physical feedback to user actions or UI events. Apple first debuted a true haptic engine in Apple Watch, and has since incorporated similar technology across its device lineup.

Immersion's latest assertion comes on the heels of an U.S. International Trade Commission complaint and lawsuit filed in the same Delaware court in February. All three cases name AT&T as a codefendant.

In today's complaint, Immersion cites owned U.S. Patent Nos. 8,749,507, 7,808,488, 8,581,710 and 7,336,260, each of which cover a facet of the company's in-house developed haptic technologies. Three claims go after Apple's 3D Touch tech, which combines a force-sensitive display and a linear vibratory motor, dubbed the Taptic Engine, to offer contextual vibratory feedback of z-axis user gestures.

Specifically, Immersion's '507 and '488 patents covering timing intervals and variable input pressure in haptic systems are being asserted against "Peek and Pop" operations on iPhone 6s and 6s Plus.

Introduced in Apple's most recent flagship smartphone, "Peek and Pop" is a function of 3D Touch pressure-sensitive gesture input that allows users to preview cross-linked content without opening a standalone app. For example, users can initiate a light press to "peek" a hyperlink contained within an email, while a deeper press "pops" the content into Safari.

Apple's "Quick Actions" feature, which presents a list of app shortcuts on the iOS home screen on a deep press event, is claimed to be in infringement of Immersion's '710 patent for "Systems and Methods for Haptic Confirmation of Commands." Quick Actions are enabled as a major function of 3D Touch.

Finally, Immersion is leveraging its '260 patent for a "Method and Apparatus for Providing Tactile Sensations" against Apple's Force Touch trackpad technology as included in the 12-inch MacBook, 13-inch MacBook Pro and 15-inch MacBook Pro. Force Touch is also included in the Magic Trackpad 2, which is likewise open to examination in Immersion's case.

Immersion is seeking compensatory and supplemental damages that could be tripled if Apple is found to have willfully infringed the asserted intellectual property.

19 Comments

mdriftmeyer 21 Years · 7395 comments

Good luck. These timing intervals, etc., are just abiding the Laws of Physics. You can target an implementation, but not how Laws of Circuitry are leveraged.

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tzeshan 15 Years · 2350 comments

Who makes the haptic engine for Apple?  Aren't these 

gestures provided by the haptic engine?  Why Immersion Corporation does not sue the maker of this haptic engine? 

cali 11 Years · 3494 comments

I'm an Immersions fan and before we post the usual hate, I think Apple should acquire this company. They have some amazing inventions regarding haptic feedback.

1 Like · 0 Dislikes
payeco 18 Years · 581 comments

tzeshan said:
Who makes the haptic engine for Apple?  Aren't these gestures provided by the haptic engine?  Why Immersion Corporation does not sue the maker of this haptic engine? 

Apple developed their haptic engine, the "Taptic Engine" in house.

cali said:
I'm an Immersions fan and before we post the usual hate, I think Apple should acquire this company. They have some amazing inventions regarding haptic feedback.

I was thinking the same thing. They have a market cap of just over $200m. Just buy the company.

2 Likes · 0 Dislikes
9secondkox2 9 Years · 3427 comments

Certainly a better acquisition than Beats...

1 Like · 0 Dislikes