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Canva's Affinity deal will shake the Adobe status quo

Affinity's design tools are known for their power and simplicity

Canva's recent acquisition of the company behind the Affinity line of photography and design tools will directly challenge Adobe's stranglehold on the market and subscription pricing model. Here's how, and why it's a good thing.

By integrating Canva with Affinity, the company will leverage both its web-based offerings and stand-alone apps. Canva users will gain full-featured tools for the professional, while Affinity users will likely gain web-based AI-driven tools.

Affinity Photo, Affinity Designer, and Affinity Publisher are affordable choices for photographers and designers and are some of the few creator apps that offer perpetual licensing. The buy-once-and-use forever model was the norm in the design world, and Affinity is popular partially because it bucks the trend of monthly fees.

Power to the people

Canva was founded in 2013, and the need for quality graphics, logos, presentation templates, and other communication tools has fueled its growth to nearly 200 million users. As co-founder Cliff Obrecht puts it, "Canva has focused heavily on the 99% of knowledge workers without design training."

The web-based design tool leverages AI tools to help users design everything from YouTube banners to brochures to websites. Users can design projects from start to finish with just a few clicks. There was, until this announcement, no companion desktop tools from the company.

Canva exists solely as a web-based tool, without a desktop counterpart or at least a companion tool.

Screenshot of Adobe Creative Cloud subscription plans featuring pricing and brief descriptions for All Apps, Photography, and single Photoshop packages. Adobe's pricing plans for its creative tools.

Subscription Fatigue

Affinity has evolved into a legitimate challenger to the Adobe throne. It has done this through a solid suite of features, paired with Adobe-inspired subscription fatigue.

For context, Microsoft dominated the word processing, spreadsheet, and presentation markets because of its ubiquity in the Office suite. Without a real alternative to its products, it was Office or nothing.

As Microsoft switched to subscription pricing for its suite of tools, users began to switch to alternatives.

Google finally disrupted Microsoft's office software market with its free Docs, Sheets, and Slides. For most users, the lack of cost for Google tools compensated for any features lacking in its solutions.

As a photographer and graphic designer, I have noticed many of my peers shifting away from Adobe's design and photography tools to Affinity for the same reasons. Microsft was a business case study in alienating customers with costly subscription plans and complex software. Now, Microsoft's legacy is a lesson that Adobe is learning.

Creative photographers and designers need powerful tools without steep learning curves or feature bloat. Affinity's photo, design, and page layout tools strike a nice balance between functionality and simplicity. They're less feature-packed than Adobe's offerings but are easier to navigate and lightning-fast. The power and performance make switching relatively painless.

The second, perhaps more important, factor for switching is Affinity's no-subscription price model. All three Affinity tools cost $164 for lifetime use, which is equal to eight months of a Photoshop subscription or three months of the full Creative Cloud subscription.

Doubling down

When Canva announced its purchase of Serif, users started worrying out loud in forums and on Reddit that the newly merged companies would change the flat-fee pricing model to a subscription one.

Graphic with four pledges to the community regarding fair pricing, accelerating a design suite, accessible software for educational and nonprofit use, and community-led development. Canva and Affinity announced four pledges about their new integration and plans.

After launch, we contacted the Serif PR team and were assured that the pricing structure for Affinity would stay the same. They indicated they had heard users' complaints and were steadfast in their plans to keep buy-once, use-forever pricing.

Since then, the Canva and Affinity teams have released a statement outlining their plans and thoughts on the pricing models. They laid out four points they promised to adhere to.

In the statement, the newly combined teams said they would remain committed to fair pricing and perpetual licensing, resources would be put into Affinity to accelerate development, and the company would continue to use customer feedback to shape the product.

With its updates about pricing plans and perpetual licensing, the statement also said that Affinity will soon be made free to schools and not for profits. For cash-strapped educational institutions, this will undoubtedly drive many schools to use Affinity over Adobe Creative Cloud.

This last point is important considering Adobe's history in the design space. When I was in art school in the '90s, Adobe's suite was free or actively pirated with no repercussions.

Years later, as a journalist at an Adobe event, I casually asked Adobe's PR representatives if Adobe knew about the widespread sharing of serial numbers among students and the use of cracked software.

While not an official statement from Adobe and not something I could verify, the representative said that Adobe had been aware of this and chose not to do anything about it. Adobe knew that the use of its tools by art students got the students invested in the products and made them more likely to use them in their careers.

And as it pertains to the pricing model promise, I've been on this beat a long time. Over that time, many companies promised to keep flat-rate pricing but later changed their plans. It's wise to take statements about a company's long-term plans with a grain of salt.

In the case of Affinity, the price structure is the primary "feature" that sets the software apart from Adobe's offerings, so (today) I'm more confident that the company will keep its promises.

Price discrepancy

Adobe's subscription-based software model has generated significant user opposition, but as the dominant player in the market, Adobe is free to charge whatever price it wants. A subscription to Adobe Photoshop and Lightroom costs $20 a month.

In stark contrast, Affinity Photo 2 can be purchased and used indefinitely for $69. That's not $69 a month or even a year— it costs $69 to use it forever.

A license for all three Affinity apps (Affinity Designer 2, Affinity Photo 2, and Affinity Publisher 2) costs $165. That price unlocks the Mac, Windows, and iPad versions of all the programs. For Version 1 users, the upgrade to Version 2 is $124.

For most users, Canva is completely free. The Canva Pro plan is $15 per month when billed monthly and under $10 a month when billed annually.

The Pro account unlocks over 100 million stock photos, audio, videos, and graphics. It also offers users more than 20 AI-driven tools, translation abilities, 1TB of storage, and 24/7 customer support, more than Adobe Express, a web-based tool like Canva.

Adobe Express isn't included with Creative Cloud and tacks more than $100 onto any Creative Cloud plan.

The best of both worlds?

With the acquisition of Serif, Canva suddenly has an ecosystem. The Canva website will likely continue to serve users with no design experience, and Serif's Affinity apps will attract higher-end users.

The interaction possibilities between the web suite and the app suite are interesting. I'm certain we'll be able to begin a design in Canva, and the online designs will automatically be available to Affinity. For example, you could make a quick brochure in Canva and open it in Affinity Designer 2.

Likewise, photo editors can edit in Affinity Photo 2 and then share their images with Canva users to integrate into a project. The connection between web and app tools may be transformative.

Even though I have a design and photography background, I use Canva quite a bit when I need a fast, well-composed design. To include my photo or design assets in Canva projects, I must export them from Adobe tools and upload them into Canva.

Integrating full-featured photo and design tools into Canva layouts would save significant time.

Canva also invests in AI-based tools, which will certainly come to Affinity in one way or another. Users might round trip to Canva for cloud-driven AI editing, or the AI toolset will be rolled into Affinity directly.

A crowded concert with colorful stage lights and confetti, being edited on a computer with graphic design software. Affinity's apps match most of the features of Adobe's counterparts.

Cutting the cord

Because of this announcement, I will be downgrading from the full Creative Cloud plan to the $9.99 photography-only tools.

Reinforcing that point, while writing this piece, I received my monthly $60 bill from Adobe for Creative Cloud. I just need more time to jump ship from Adobe.

Adobe Illustrator and InDesign are the two tools that made me subscribe to the full plan instead of photo-only, and Affinity's tools are powerful enough to handle anything I would normally do with those two tools.

I don't know what I'll do with the $480 I'll be saving annually, but that's a lot of money to be able to dedicate to other needs. With any luck. those other things won't be subscription-based, though.



48 Comments

Appleish 717 comments · 8 Years

This article was written in various places about Pixelmator, Sketch, etc a few years back. How'd that go?

Less than one hour of freelance time pays for the power and Dozens of apps/services I receive with my Creative Cloud subscription each month. 

Adobe is the industry standard and is comparatively cheaper than back when you bought upgrades each year or so for each separate application.

Nobody looks at your resume and says, "Oh, Wow! They use Canva!"

9secondkox2 3148 comments · 8 Years

Interesting. 

Up to now, Adobe has been the industry standard tool for pro designers (whether stock assets or custom). 

Canva has always been the tool for wannabe designers - using pre designed templates and assets from actual designers. 

with the affinity purchase, it changes a little bit. Actual design creation tools that can be mashed up and Lego-d together in canva. That’s fairly compelling for anyone who isn’t already proficient in Adobe. 

Adobe will likely need to come up with a canva style app now for newcomers snd post-client handoff subsequent “designs.”

very interesting. 

Still not as compelling as Adobe proficiency by a long shot. But they’re building the foundations to give themselves a shot at attracting actual designers if they market to design schools and pre-Adobe-entrenched gen Z folks. 

For myself, I don’t care for affinity. Tried it and found it fairly “meh.”  But I’m biased as an expert-level Adobe guy and didn’t spend the countless days, hours, and years of delving into the nooks and crannies of the software. 

Adobes levels of integration not only with other Adobe products but also the various presentation, live production, and broadcasting tools out there makes it the standard for a long time to come. But this is a very welcome fire lit under them to keep them motivated to excel. 

Appleish 717 comments · 8 Years


Adobe will likely need to come up with a canva style app now for newcomers snd post-client handoff subsequent “designs.”

They have one. It's called "Adobe Express."

randyl 7 comments · 8 Years

“Microsoft was a business case study in alienating customers with costly subscription plans and complex software. Now, Microsoft's legacy is a lesson that Adobe is learning.”

I don’t think the outcome was bad for Microsoft. If anything, it’s probably THE model that others follow. Not saying it’s optimal for the customer, but it’s certainly profitable and their productivity business continues to grow. Seems like they are doing many things right given their current market cap. 

hmurchison 11824 comments · 23 Years

Canva is going to need to acquire a decent DAM application.  Editing photos isn't half the battle that managing them for Professional work.  

They might want to look at something like PeakTo   

I just upgraded my Affinity licenses to 2.4.x so I'm feeling comfortable that i'll get enough mileage out of them before 3.0 comes and changes things up a bit.