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Snapchat might abandon hold-to-view UI, takes wait and see approach to Apple Watch app

Speaking at Re/code's Code Conference on Tuesday, Snapchat CEO Evan Spiegel said the ephemeral messaging firm is tossing around the idea of ditching its familiar hold-to-view user interface, a change that could help pave the way for an Apple Watch app version.

When asked about a Snapchat app for Watch, Spiegel said he considered developing a lightweight version for launch alongside the device, but ultimately held off on development, Re/code reports.

"It has to be a totally unique experience," Spiegel said.

For Snapchat, which has seen an explosion in video content consumption, creating a Watch-ready app is far from straightforward. Aside from Apple's video streaming restrictions, the user interface is not well suited for small-screened devices. With its iPhone app, for example, Snapchat photos and video are viewable only while a user is touching the screen, a method not likely to translate well to Watch.

Spiegel hinted Snapchat's tap-and-hold UI might soon be replaced or ditched altogether, saying, "I think, for us, it's holding us back from longer videos being watched on our service." With a shift toward video, Snapchat might not make it to Apple Watch anytime soon.

Snapchat isn't alone in holding off on Watch app development. Industry giant Facebook has yet to release a made-for-Watch app version, while other social networking services like Facebook-owned Instagram debuted apps bogged down by usability issues and weak feature sets.



7 Comments

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moreck 10 Years · 187 comments

I'm definitely in favor of this change. I find the hold-to-view method annoying, particularly when I want to take a screenshot.

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anantksundaram 18 Years · 20391 comments

This fad will be history in a couple of years.

thewhitefalcon 10 Years · 4444 comments

Not every app translates to the Watch, the same way there wasn't a need to port all OS X programs to iOS. It's about building ideal experiences for each platform.

 

For example, Failbook's recent update killed the iPad-designed version of their app and just pushed out a blown up iPhone version for iPad users, which is horrendous (they're also still 32-bit only). The heck with that, I deleted it and gladly reclaimed the 250MB of space, and Failbook can deal with getting even less from me (I don't use it the same way most people do).