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Oculus Rift preorders start at $599, with first units shipping Mar. 28

Oculus on Wednesday disclosed the long-awaited preorder details of its Oculus Rift VR headset, which will cost $599, and first begin shipping on March 28.

Each order will come with the headset, an external sensor, and an Xbox One controller, as well as a remote for simpler games and interacting with things like video and the Oculus store, the company said. Every Rift will come with a copy of Lucky's Tale, a VR platformer, but only preorders will get a copy of EVE: Valkyrie, a first-person space combat game frequently used to showcase VR.

Oculus noted that preordering a Rift will also secure a preorder position for the Touch, the company's VR-oriented controller shipping in the second half of 2016.

Because of the high system requirements for the Rift, the company is not only certifying "Oculus Ready" PCs but working with vendors to offer computer bundles that include the headset. These should be available to preorder next month starting at $1,499.

For a smooth experience the Rift will require a PC with at least Windows 7, a Core i5-4590 processor, and an Nvidia GTX 970 or AMD R9 290 video card. Owners will also need things like HDMI 1.3 output, three USB 3.0 ports, and an extra USB 2.0 connection.

Even when using Boot Camp, any Mac short of the Mac Pro will be unable to handle the Rift, since Apple prefers integrated or mobile-scaled graphics processors on most systems.

In May Oculus to decided to "pause" planned OS X support for the Oculus so it could focus on the Windows launch. No timeline was offered for when the project might resume.



20 Comments

cnocbui 17 Years · 3612 comments

macart said:
And we care about Xbox here why?

This has nothing whatsoever to do with Xbox. This is about PC based gaming. Neither the Xbox not PS4 have anything like the GPU capability of driving VR.

friedmud 14 Years · 164 comments

I have a maxed out cylinder Mac Pro and a friend that's preordering one of these.  I'll get him to bring it over so I can try it out on a Mac.  I'll definitely report back in the forums with how well it works on a Mac.

I do scientific simulation for a living and I produce a lot of 3D videos that we currently show using 3D TVs... being able to use a rift to look at 3D simulation results might be interesting...

crowley 15 Years · 10431 comments

cnocbui said:
macart said:
And we care about Xbox here why?
This has nothing whatsoever to do with Xbox. This is about PC based gaming. Neither the Xbox not PS4 have anything like the GPU capability of driving VR.

You should let Sony know so they can cancel Project Morpheus.

anantksundaram 18 Years · 20391 comments

I am dubious about its prospects.

I have no doubt that we'll get to VR substantively in a couple of years, but it all seems a little to early and a little too clunky at this point.