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60 percent of US gamers play on iPhones and other smartphones, industry group says

The Talos Principle, one of the most popular iPhone games at the moment.

A majority of American adults play games, and of those, 60 percent spend some or all of their play time on smartphones, according to the industry's Entertainment Software Association.

Over 164 million Americans — close to 65 percent — are some form of gamer, the ESA said in data shared with Reuters. The organization noted that about half of that group plays on computers and/or consoles, which may imply that many iPhone and Android gamers are simply on those platforms when they're away from home.

46 percent of gamers are women, and those 18 to 34 tend to prefer playing on their phones, the ESA added. One favorite is the mobile puzzler "Candy Crush," but other top games include the console/PC-centric "Tomb Raider" and "Assassin's Creed" series.

Men in the same age range skew towards consoles, their favorite games being "God of War," "Madden NFL," and "Fortnite."

People aged 55 to 64 reportedly prefer traditional games — "Solitaire" and "Scrabble" among men, "Mahjong" and "Monopoly" among women.

U.S. industry revenues hit $43.4 billion in 2018, most of that coming from content rather than devices and accessories. Content spending in fact increased 20 percent, likely a reflection of the growing use of in-app purchases across platforms. Mobile games often depend on a "free-to-play" model in which progress is slower without paying. Console and PC games normally cost money upfront, minus the rare subscription service, but many also ofter paid cosmetics or expansions, and "Fortnite" and "Apex Legends" have become free-to-play hits.

Partly to shift more of the mobile industry towards an upfront model, Apple is preparing to launch Apple Arcade sometime this fall. Users will have to pay a monthly subscription fee, but that should allow developers to make money on games that aren't designed around recurring payments — if the service has enough A-list offerings to attract the public.



12 Comments

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ihatescreennames 19 Years · 1977 comments

I’m not doubting the numbers here, I really have no idea. For Apple Arcade’s sake I hope these figures are accurate.

I feel like if I did my own “survey” just among people I know I think most would not consider themselves gamers, even though they may fall into that category in this report. I guarantee you that my mother wouldn’t consider herself a gamer, even though she most certainly plays Solitaire and other card games on her phone. She will not be an Apple Arcade subscriber.

Then there are friends of mine who are in their mid to late twenties who DO consider themselves gamers but also claim not to engage in mobile gaming, just console and PC (FPS being the genre of choice). Will they be Apple Arcade subscribers? Potentially.

Certainly Apple has their own numbers to go off of in regard to game usage on iOS.

I’m intrigued by Apple Arcade but I’m on the fence. We’ll see soon enough.

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gatorguy 13 Years · 24632 comments

Seems low to me if including silly stuff like Solitaire.

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lkrupp 19 Years · 10521 comments

gatorguy said:
Seems low to me if including silly stuff like Solitaire.

Why did you choose to demean people who enjoy playing Solitaire? Do only stupid people play Solitaire?

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gatorguy 13 Years · 24632 comments

lkrupp said:
gatorguy said:
Seems low to me if including silly stuff like Solitaire.
Why did you choose to demean people who enjoy playing Solitaire? Do only stupid people play Solitaire?

Slow morning huh, LOL!

My wife plays Solitaire, and fairly regularly. I've played a game or two this year "just because". Otherwise we don't play games even tho we have game capable simple stuff around the house like Nvidia's Shield.

So neither of us are gamers as such but would probably have been counted as two more in this survey because we played Solitaire.

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kruegdude 13 Years · 340 comments

The term Gamer is often co-opted by the hardcore console game players but it truly does describe anyone who plays any game on a regular basis, IMO.