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Wine reaches milestone version 2.0 release, with 64-bit support and Retina compatibility for macOS

The team behind Wine, a tool that allows Windows programs to run on macOS and other operating systems, has released version 2.0 of the open source software, with 64-bit support for macOS included as part of 6,600 changes.

The milestone release is now able to handle 64-bit programs written for Windows on macOS for the first time, as well as the previous support of 32-bit software. In the release notes, it is also noted the macOS graphics driver is able to support a high-resolution rendering mode, improving the appearance on Retina-level displays, which can be enabled by changing the "RetinaMode" flag in the driver.

Support for "many new applications and games" are included in version 2.0, headlined by Microsoft Office 2013. Multiple changes relating to DirectWrite, Direct3D 10 and 11, DirectDraw, and other frameworks have enabled the extended support, with other alterations to networking, internationalization, and built-in tools also listed.

A new driver architecture has been put in place to enable support for HID devices, following the Windows model using platform-specific bus drivers and HID mini drivers. The inclusion of this new architecture will apparently be used in future releases to "unify support for HID devices" in the software, and potentially could be used for USB device support.

The arrival of Wine 2.0 comes nine years after version 1.0 released, with the team publishing occasional version updates between the milestone releases. The Wine team also claims this will be the first of a "new time-based, annual release schedule," which aims to increase the regularity of public releases.

Due to the new release schedule, the team notes that some features being worked on "couldn't be finished in time," and have been deferred to the next development cycle. This includes work on the Direct3D command stream, message-mode pipes, and full HID support.

Source code for the latest release, as well as binary packages for macOS and other operating systems, are available to download now. Those interested in using Wine could also consider using CrossOver, paid software from Codeweavers that uses Wine 2.0 but simplifies the process.



18 Comments

Rayz2016 8 Years · 6957 comments

Don't need it, but still in awe of such clever people giving so much of their time for free. 

aaronsullivan 16 Years · 140 comments

I've barely used Wine... but when it let me play AM2R (Another Metroid 2 Remake) right on my Mac with zero issues, I was very glad for the solution.

Mike Wuerthele 8 Years · 6906 comments

I use it for Starfleet Command 2: Orion Pirates.

quadra 610 16 Years · 6685 comments

Glad to see this. It's a great piece of software. 

MacPro 18 Years · 19845 comments

I've barely used Wine... but when it let me play AM2R (Another Metroid 2 Remake) right on my Mac with zero issues, I was very glad for the solution.

Regarding games, I am curious about how well Wine works in that regard.  As I use Windows on my Mac Pro quite a bit by direct booting to Windows I often wonder about Wine as I'd still have macOS there too. Do you know if it can  support Direct X 11 or later and dual AMD GPUs with the latest Crimson drivers and Catalyst?