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Apple researching HomePod-like audio for future MacBook Pro

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Apple could manipulate traditional speakers into creating sound that appears to come from somewhere else, such as one from around a MacBook user instead of at the keyboard, to give a better audio experience.

Apple is continuing to work on improving sound quality from speakers, in particular those on MacBook Pro laptops or similar. In a new patent filing, the company describes how an audio track can be processed in such a way that it appears to be coming from "elsewhere in an indoor outdoor space [rather] than directly from a loudspeaker."

"Audio signal processing for virtual acoustics can greatly enhance a movie, a sports even, a videogame or other screen viewing experience, adding to the feeling of "being there," says Apple in US patent application number 10,524,080, entitled "System to move a virtual sound away from a listener using a crosstalk canceler."

"Various known audio processing algorithms, executed by digital processors, modify one or more recorded, synthesized, mixed or otherwise produced digital audio signals," it continues, "in such a way as to position a virtual source according to modeling that is based on human perception of sound, including the role of ear acoustics, other reflecting and absorbing surfaces, distance and angle of source, and other factors."

Detail from patent showing part of how audio can be made to appear to surround the user Detail from patent showing part of how audio can be made to appear to surround the user

While the majority of the documentation describes the loudspeakers on a laptop, Apple claims that this patent covers virtual sound from any such audio source — including headphones.

"In the case of headphones, specially processed audio signals (binaural rendering) are sent to left and right ears of a listener without the crosstalk that is inevitably received by the ears when listening to stereo loudspeakers," it says.

Apple says that using "sound wave cancellation in the air surrounding the listener," the audio can be controlled.

"For viewers and listeners that prefer loudspeakers, for example those that may be built into a laptop computer, a crosstalk canceler is employed in some virtual acoustic systems to produce sounds from multiple loudspeakers in such a way that for example a 'left' audio signal is predominantly heard only at the left ear of the listener, and a 'right' audio signal is predominantly heard only at the right ear of the listener," it says.

"This allows the left and right audio signals to contain spatial cues that enable a virtual sound to be 'positioned' at a desired location between the loudspeakers."

Detail from patent showing direct and reflected audio from speakers Detail from patent showing direct and reflected audio from speakers

The six inventors credited with this work have between them almost 50 prior patents in related fields, chiefly for Apple but also for Sennheiser Electronics. Martin E. Johnson alone has 38 previous patents, ranging from "correction of unknown audio content" and "Method and aparatis for estimating talker distance."

This latest patent, filed on December 31, 2019, follows two from November which are to do with converting headphones into speakers and providing better sound isolation.

Apple has also recently filed a patent for headphones that are able to detect which ear they've been put on, which would affect how audio's left and right channels would be routed.



24 Comments

lkrupp 10521 comments · 19 Years

Lots of things get experimented with but few actually come to market. Why? Because of market realities, ROI, engineering obstacles, manufacturing problems, etc. I always start to giggle when someone starts out a post with, “It would be a simple matter for Apple to do this or that, make this or that, enable this or that.” It shows the utter cluelessness of the one posting.

canukstorm 2744 comments · 11 Years

lkrupp said:
Lots of things get experimented with but few actually come to market. Why? Because of market realities, ROI, engineering obstacles, manufacturing problems, etc. I always start to giggle when someone starts out a post with, “It would be a simple matter for Apple to do this or that, make this or that, enable this or that.” It shows the utter cluelessness of the one posting.

About a week there was a rumor that Apple may be working on a Mac SKU dedicated to gaming.  It could come in the form of a laptop or iMac.  This patent and that rumor may go hand-in-hand

https://www.patentlyapple.com/patently-apple/2019/12/rumor-apple-plans-to-launch-a-new-high-end-mac-in-2020-designed-to-address-the-esports-market.html

zimmie 651 comments · 9 Years

"Sonic holography" has been a thing since the 70s or so. It's pretty cool. Gives you the perception of a wider soundstage without the physical distance between speakers to support it. I have a Carver C-4000 preamp (and an M-400 cube!) from the 80s which can do some pretty amazing things.

Mike Wuerthele 6906 comments · 8 Years

lkrupp said:
Lots of things get experimented with but few actually come to market. Why? Because of market realities, ROI, engineering obstacles, manufacturing problems, etc. I always start to giggle when someone starts out a post with, “It would be a simple matter for Apple to do this or that, make this or that, enable this or that.” It shows the utter cluelessness of the one posting.
About a week there was a rumor that Apple may be working on a Mac SKU dedicated to gaming.  It could come in the form of a laptop or iMac.  This patent and that rumor may go hand-in-hand

https://www.patentlyapple.com/patently-apple/2019/12/rumor-apple-plans-to-launch-a-new-high-end-mac-in-2020-designed-to-address-the-esports-market.html

We don't think so. The source that PA used for its report is unreliable, and then PA spun the limited data well out of proportion to what was being claimed.

dewme 5775 comments · 10 Years

zimmie said:
"Sonic holography" has been a thing since the 70s or so. It's pretty cool. Gives you the perception of a wider soundstage without the physical distance between speakers to support it. I have a Carver C-4000 preamp (and an M-400 cube!) from the 80s which can do some pretty amazing things.

Yeah. Though not geared towards music reproduction active sonar systems have been using transmit beam forming and beam steering since the 1950s. What is being described here is a direct adaptation of the exact same acoustic principles used by active sonars for sound transmission, and all array based sonars (and the brains of living creatures that hear) for sound reception. Very cool stuff.