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Horror game 'Layers of Fear' launches for Apple Silicon Macs on June 15

"Layers of Fear" is an upcoming first-person psychedelic horror game, and on launch day, it will be available with native support for Apple Silicon Mac computers.

The new version of the game is being remade in Unreal Engine 5, a game development engine created by Epic Games. It was initially released in 2016.

Layers of Fear (2023), created by Bloober Team and Anshar Studios, is an immersive first-person horror game with a psychedelic twist. It has received widespread praise from critics and has built a dedicated community of fans.

This series has been instrumental in shaping the narrative-driven psychological horror genre and has amassed a global player base of over 10 million.

Now, with the release of Layers of Fear (2023), the series provides the ultimate opportunity to immerse oneself in the franchise fully. Created with Unreal Engine 5, the game incorporates cutting-edge technologies such as ray tracing, HDR, and 4K resolution to deliver a lifelike, immersive, nightmare-inducing adventure.

The game launches on June 15 for Apple Silicon Macs, PC, PlayStation 5, and Xbox Series X and S. It will be available in the Mac App Store.



4 Comments

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michelb76 8 Years · 702 comments

Since this is an FPS based on Unreal Engine 5, I'm curious which macs can run this on 4K with excellent quality. So far, the games running on Unreal 5 are not giving  great performance on my Studio Max.

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Marvin 18 Years · 15355 comments

michelb76 said:
Since this is an FPS based on Unreal Engine 5, I'm curious which macs can run this on 4K with excellent quality. So far, the games running on Unreal 5 are not giving  great performance on my Studio Max.

There can't be many Unreal 5 games available for Mac. On PC there's Fortnite, the Matrix demo and a demo for Layers of Fear.

Some upcoming Unreal 5 games have high requirements. The following has an 8GB 2080 as minimum (this is equivalent to an M1 Max minimum) and recommended is a 12GB 3080ti, which is over 30TFLOPs, higher than a Studio Max:

https://www.techspot.com/news/98397-one-first-commercial-unreal-engine-5-games-immortals.html
https://store.steampowered.com/app/2009100/Immortals_of_Aveum/

Layers of Fear runs fine on lower-end hardware though. Resident Evil Village runs ok even on the M1 Mac and this has roughly the same requirements: M1 Pro level recommended. Mac doesn't support raytracing or Nanite so there's not much to slow it down. Raytracing cuts performance in half. Metal 4 could also implement frame generation that doubles framerate by creating interpolated frames from motion vectors - this would be useful for AR/VR content.

foregoneconclusion 12 Years · 2857 comments

The general atmosphere of the trailer + lighthouse reminds me of Alan Wake from the Xbox 360 era.