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Apple defends IAP against Japanese government App Store report

An Apple Store in Japan

Apple has defended its In-App Payments policies to the government of Japan, insisting that it is more than a payment processing feature, and that its App Store commission rates are "reasonable."

The Digital Market Competition Council of Japan's Diet produced its Competition Assessment of the Mobile Ecosystem in June, discussing how tech companies like Apple and Google can influence the sensitive market in the country. That same month, the government announced it intended to compel Apple into allowing users to install apps from outside the official App Store.

On October 12, Apple's response to the report was published, with the iPhone maker disagreeing with some of its findings.

In its response, Apple insisted current processes are already sufficient enough to ensure there is transparency and procedural fairness, according to Macotakara. Apple has also already made changes to its operating systems and Safari in response to "hypothetical concerns raised" in the report.

In-app Purchases is "not a payment processing service," according to Apple in the translated note. It adds that the success of IAP comes from a significant investment in technology that enables strong relationships with customers and high engagement.

"In this way, IAP is more than just a payment processing service," Apple continued, proposing that IAP gave developers a way to monetize apps with a simple and easy function. In exchange, Apple does charge "a reasonable fee" to cover the cost of the technology and innovation that makes IAP function at all.

IAP couldn't be compared to normal payment processing as Apple's fees "are based on the tools, technology, and other resources developers use to create, test, and distribute apps and services." These also allow Apple to maintain and consistently improve the premium feel to the service that users come to expect.

Cost justification

For the transaction cost, Apple's commission is described by the company as "reasonable, given that Apple spends billions of dollars to develop and operate the iOS platform, including the App Store. What Apple does charge to less than 15% of apps is said to be "based on and fully consistent with the value that developers can and do receive from Apple."

The provision of tools, technical and marketing assistance, licensing of Apple IP, iOS user acquisition, and other integrated benefits are among the reasons developers agree to pay 15% to 30% fees to the service, the note continued.

Apple also points out that its fees don't exceed those of others in the industry, including Google, Amazon, and Samsung storefronts, and game console stores from Sony and Nintendo.

Concluding the note, Apple raises the security aspect, calling centralized app distribution a cornerstone of its multi-layered approach. Changes to this central app distribution system, such as side-loading or enabling third-part app storefronts, could expose users to "greater risk."

Apple's comments echo similar commentary in other areas where Apple's App Store empire is under risk of increased government oversight.



5 Comments

mpantone 2254 comments · 18 Years

AQAPAR said:
Why doesn't Apple simply up the prices of the applications based on data - and stop all this non sense.  Every Apple hardware is pretty much double or triple that of the competition - do it with the software.  Why is the hardware triple but the software the same price - that's all the Judge will look at.  And make the Operating system upgrade $100 again NOT free.  Ferrari - Bentley - have only increased prices. 

Because Apple does not set the price of software except for their own titles.

It's the individual software publishers who set pricing. If Company A wants to make their calculator app free, Company B wants to charge $1.99 for theirs and Company C wants to charge $9.99, they can all do so. Apple currently gets a 30% cut of whatever price the publisher sets. Same with the in-app purchases.

If Company X wants to charge $0.99 to remove ads from their weather app and Company Y wants to charge $4.99 to remove ads from theirs, they are again both free to do so.

Remember that publishers set app pricing by market. A game publisher is free to charge $29.99 in the US for a game and make it $9.99 (equivalent dollar value) in the local currency in another market (like some South American country), they are free to do so. In fact, they often do so some people try to game the system by changing regions.

The software publishers pick their own pricing based on what they think the marketplace will accept. Does this mean that rich countries' users are subsidizing the purchases of some emerging markets? Yes, it does. And this isn't exclusive to the smartphone software industry. It pretty much happens everywhere.

Moreover software publishers can charge different prices on different platforms. Even in the early days of smartphone apps, quite a few developers explicitly stated that they made more money from iOS app sales versus Android app sales (typically in the 5x to 10x range) even though Android phones were more prevalent in terms of units deployed.

Apple already knows how much money they made from operating system sales. It's a barrier for upgrading and adoption.

Same with cloud services. They learned over time that subscription only MobileMe was a barrier to adoption. So base iCloud functionality is free, you get more with a subscription.

darkvader 1146 comments · 15 Years

It's well past time for Apple to end this charade.
Artificially blocking app installation should be illegal everywhere.  Allowing users to install apps from any source they choose is the only option Apple has, the longer they fight the more chaos there will be when they're finally forced to do the right thing.

darelrex 140 comments · 11 Years

darkvader said:
It's well past time for Apple to end this charade.

Artificially blocking app installation should be illegal everywhere.  Allowing users to install apps from any source they choose is the only option Apple has, the longer they fight the more chaos there will be when they're finally forced to do the right thing.

This so-called "charade" of "artificial" supervision has proved to be the most vibrant, successful, secure, high-quality, third-party app ecosystem in the history of computing, for the past fifteen years. But who cares about that — let's force them to turn it into another 1990s-PC-style, anything-goes, flea market of crap, because that's the "right thing to do," and the "only option." Great.

Blizzard 49 comments · 3 Years

Changes to this central app distribution system, such as side-loading or enabling third-part app storefronts, could expose users to "greater risk."

Of course then that will bring up the question to Apple, and that is if it genuienly believes that strongly about this then why don't they do this as well on the Mac where users can only install apps from the app store?

chasm 3620 comments · 10 Years

Blizzard said:
Changes to this central app distribution system, such as side-loading or enabling third-part app storefronts, could expose users to "greater risk."

Of course then that will bring up the question to Apple, and that is if it genuienly believes that strongly about this then why don't they do this as well on the Mac where users can only install apps from the app store?

If it was legal for them to do that at this point, I think they certainly would. However, the invention of the iPhone and App Store gave Apple an opportunity to vastly increase e-commerce safety, and they took it. This system didn’t exist when the Mac was invented, or even for its first 20 years, and the regulations governing both Apple and Microsoft and “app stores” on “computers” is simply different.