Apple has announced a new version of its Game Porting Kit for macOS, and with it "Control," and Ubisoft's latest "Assassin's Creed" titles will be available, with many more to follow.
The new Game Porting Toolkit 2 will introduce improved Windows compatibility as well as shader debugging tools, giving developers a better way of repackaging games originally created for PC. Following release, it will be easier to bring games to the iPhone, iPad, and Mac.
The new toolkit is enhancing Xcode support for all Apple platforms, which will allow developers to maintain a shared codebase for their games.
At the same time, Apple highlighted new titles coming to the company's hardware.
Assassin's Creed Shadows, the latest installment of Ubisoft's franchise, will be available on Mac and iPad on November 15. Ubisoft's next-generation Anvil game engine will introduce support for the Apple ecosystem and will be able to take advantage of Metal 3 and Apple Silicon features such as hardware-based ray tracing.
Another Ubisoft title from the same franchise, Assassin's Creed Mirage, was made available for download on iPad and Mac earlier on April 30. Prince of Persia - The Lost Crown will also be available soon.
Frostpunk 2 will be ready for Mac users in July, according to Apple.
During Apple's annual Worldwide Developer's Conference on June 10th, the company stated that additional games would be available for the Mac. The games mentioned include:
- Dead Island 2
- Frostpunk 2
- Palworld
- Prince of Persia - The Lost Crown
- Resident Evil Biohazard
- Resident Evil 2
- Riven
- Robocop Rogue City
- Sniper Elite 4
- Valheim
- World of Warcraft - The War Within
- Wuthering Waves
With this latest set of announcements surrounding macOS Sequoia, Apple has demonstrated its interest in supporting developers' effort to give iPad and Mac gamers more options to choose from, as well as better ways of porting Windows games.
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Things are changing.