Asahi Linux conformant to OpenGL 4.6 & OpenGL ES 3.2 on Apple Silicon Macs The Asahi Linux project for Apple Silicon Macs has just become conformant to OpenGL 4.6 and OpenGL ES 3.2, surpassing Apple's current support. Wesley Hilliard 2 years ago 4
Apple missing from list of companies supporting OpenXR AR and VR spec The Khronos Group has ratified and publicly released a provisional specification for OpenXR, an open standard for AR and VR platforms, but while many major firms are supporting the effort, Apple does not appear to be publicly offering its own support. Malcolm Owen 7 years ago 29
Why macOS Mojave requires Metal — and deprecates OpenGL In order to run the new macOS Mojave, Macs must have graphics hardware capable of supporting Metal, Apple's modern low-level, low-overhead software that provides access to graphics processing. Daniel Eran Dilger 7 years ago 137
Some game developers hint at abandoning the Mac if Apple phases out OpenGL Apple's move to cut OpenGL after macOS 10.14 Mojave and pushing for the use of its own Metal graphics technology has come under fire from developers, expressing concerns it will impact cross-platform game development, and even causing some to declare they won't produce games for the Mac in the future. Malcolm Owen 8 years ago 80
OpenGL, OpenCL deprecated in favor of Metal 2 in macOS 10.14 Mojave Apple has taken the first steps toward completely killing OpenGL and OpenCL in Mojave in favor of its own Metal technology. Mike Wuerthele 8 years ago 24
Steve Jobs and 'Doom' coder John Carmack's relationship a 'rollercoaster' spanning more than a decade The noted game designer, in much-shared Facebook post, remembers the "rollercoaster" of knowing Steve Jobs. Stephen Silver 8 years ago 14
3rd-party Vulkan API could simplify porting graphics-intensive games to Metal on macOS, iOS The new MoltenVK developer API aims to ease porting of games to Apple hardware, and its native support of Metal graphics, by by bringing the cross-platform Vulkan 3D graphics API to both iOS and macOS. Mike Wuerthele 9 years ago 3
Inside Metal: How Apple plans to unlock the secret graphics performance of the A7 chip Among the surprises that Apple unveiled at WWDC 2014 is the company's new Metal framework and shader language, aimed at radically enhancing the hardware accelerated graphics potential of the A7 Application Processor powering the company's latest iOS devices. Daniel Eran Dilger 11 years ago 94
Apple preparing first betas of Mac OS 10.6.5 The next bug fix and maintenance release for Apple's Mac OS 10.6 Snow Leopard operating has progressed through the company's internal verification process and will soon make its way to developers for broader testing. Kasper Jade 15 years ago 26