Nintendo's profits fell from 133 billion yen a year prior to 64 billion yen , or $709 million, last quarter. Those losses, in part, were attributed to increased competition, including Apple's iPhone.
"Nintendo's portable game machine, the DS, also faces increasing competition from Apple Inc's iPhone, which has become a popular platform for handheld games," Reuters noted.
To combat declining interest in its Nintendo DS platform, the company announced it intends to launch a new form factor for the hardware in Japan in November. The Nintendo DSi LL will feature 93 percent larger 4.2-inch dual screens and will carry a $222 price tag.
As Apple continues to gain ground in the portable gaming space, the Wall Street Journal also suggested that the Cupertino, Calif., company could enter the console business and compete with the Nintendo Wii, Microsoft Xbox 360 and Sony Playstation 3. While that rumor has persisted for years, it has yet to prove accurate.
For years now, Apple has pitched its iPod touch as a portable gaming machine, dubbing it "The funnest iPod ever." The latest upgrade to the hardware includes the ability to run Open GL ES 2.0, with up to 50 percent faster performance.
When the upgraded iPod touch was unveiled in September, Apple highlighted a number of high-profile upcoming game releases from franchises that were established on competitors' hardware, including Assassin's Creed and Madden NFL. While many of the early successful iPhone and iPod touch games came from small-time developers, big-name content creators like Electronic Arts, id Software and Konami began flocking to the platform this year.
Apple also boasted in September that, at that moment, the iPhone OS had 21,179 game and entertainment titles available, compared to 3,680 for the Nintendo DS and 607 for the Sony PSP. One of the strengths of the iPhone and iPod touch is the number of budget-priced titles available for the platform. Comparatively, most games for the Nintendo DS and Sony PSP cost between $25 and $40.
204 Comments
The iPod and iPhone now rule handhelds.
http://www.neowin.net/news/gamers/09...si-ll-revealed
Hey Nintendo, 2002 called, and they wan't their handheld back.
To me it seems unlikely that iPhone or iPod Touch had that much of a significant impact on Nintendo's portable sales. Another example of Apple cheer-leading by AI.
What does seem likely is that we are 1) in a recession 2) somewhat stale hardware 3) everybody and their brother already has a Ds. Sure some impact from the touch, but I have yet to any kid dropping the Ds for the games on the Touch.
I've even asked my 9-yr old about the Touch, and he said it was too hard to control compared his Ds or PSP.
Thoughts?
Hey, when is Apple going to set up a built-in iphone emulator into OSX so that I can play various silly games on my computer (use the mouse or trackpad as interface)?
it just seems like a good way to get EA and everyone else happily developing games for mac...
Ouch! That is about 20% worse than I predicted for Nintendo. Unless Nintendo builds a competitive PMP into their handheld gaming device and/or the next "must have" game I have to wonder if this DSi LL will also be a failure.
To me it seems unlikely that iPhone or iPod Touch had that much of a significant impact on Nintendo's portable sales. Another example of Apple cheer-leading by AI.
What does seem likely is that we are 1) in a recession 2) somewhat stale hardware 3) everybody and their brother already has a Ds. Sure some impact from the touch, but I have yet to any kid dropping the Ds for the games on the Touch.
I've even asked my 9-yr old about the Touch, and he said it was too hard to control compared his Ds or PSP.
Thoughts?
I agree with ou there.