Apple's iOS App Store reaches a half-million approved apps - report
148apps, Chomp and Chillingo on Tuesday sent out a large infographic to commemorate the achievement, revealing that the average price for an application is $3.64, while 37 percent of all applications are free. Though Apple is believed to have approved more than 500,000 applications, the amount of active applications available in the App Store is roughly 400,000.
The stats also reveal that it would cost $891,982.24 and over 7 terabytes to get all applications available in the App Store. And unsurprisingly, top-selling paid application by far is Angry Birds, which has held the No. 1 spot for 275 total days.
In comparison, Google's Android Market has about 294,000 applications, and 3 billion application downloads.
The website 148apps, search company Chomp and developer Chillingo have set up an official Facebook page to commemorate the 500,000 applications. The chart also reveals there are 85,569 unique developers, with an average of 4.6 applications per developer.
Apple hasn't yet made any announcements about App Store milestones, but is likely to do so at this year's Worldwide Developers Conference starting June 6 in San Francisco. At the five-day conference, Apple has promised to "unveil the future of iOS and Mac OS," both of which now have their own App Stores.
Apple has trumpeted a number of achievements for the App Store since it got off to a quick start in 2008. By late 2009, the number of applications available for download topped 100,000, and this January, Apple reached 10 billion downloads of software from the App Store.
17 Comments
It's interesting that Apple has shifted away from playing the numbers game, as they don't even mention the number of apps on the store like they used to. Now that the App Store is solidly on its feet, they have shifted back to the core of Apple's philosophy: the experience. From finding, to buying, to using, to knowing that anything coming from the App Store is not going to harm your device (or you), Apple is making it known now that, yes, they have tons of apps, but that's not the point. The point is that the experience with our App Store and our apps is going to be so much more superior.
It seems odd that they include 100,000 apps that don't exist in the total.
It seems odd that they include 100,000 apps that don't exist in the total.
It's only a total of apps that have been approved. Apps that were previously approved may have been pulled by devs, by Apple, or may still be waiting to simply be launched in the App Store, but there's a difference between approved apps and total apps in the store.
Okay, now how many of those are fart apps, wallpapers, or smurfberry peddling freemium horseshit?
Quality > Quantity
Too much for me to filter...I rely on MacWorld to suggest the Apps I buy.
The best App I've purchased is also the highest price I paid ($35) Tom Tom GPS. No stand alone GPS unit to mess with!
Also, for running the Nike+GPS is pretty cool.