A pair of blog postings to Lodsys Group's website on Monday offer a brief update regarding the company's ongoing patent licensing disputes against app makers over certain in-app purchasing inventions, and claim more developers are buckling to the firm's demands.
Lodsys, a non-practicing entity which has been asserting four patents it purchased from another so-called "patent troll" Intellectual Ventures against app makers, said that an increasing number of developers are licensing rights to its portfolio.
According to the blog post first discovered by MacRumors, over 150 companies "obtained the rights to use the Lodsys Group patent portfolio" as of Oct. 8, with "more than 4 out of 5 of these companies have entered into licenses outside of the litigation process."
"These companies have realized significant savings by taking advantage of lower licensing rates," the blog reads.
Lodsys first leveled its purchased patents against iOS developers in May 2011, sending legal complaints accusing the app makers of infringing upon technology related to in-app purchases. The firm followed up the original claims with number of subsequent filings, moving from small companies to large developers like Rovio and Electronic Arts. Many companies have given in to Lodsys' demands, as legal fees associated with patent litigation are usually more costly than settling out of court or licensing the technology outright.
A separate blog entry posted on Monday noted that the U.S. Patent and Trademark Office confirmed on of its patent's key claims, effectively shooting down Google's attempt to have the property invalidated.
Also mentioned was the status of Apple's intervention:
The Court has allowed Apple to participate to try to make the case that their license rights for Apple products extends to the products of unrelated third party developers. [â¦] The dispute about the scope of Apple's license rights extending to 3rd parties remains unresolved and clearly contested. This is irrespective of Appleâs unilateral declarations to the contrary and their insistence that the documents that underlie the issue remain shrouded in secrecy to prevent application developers and others from determining the scope of Appleâs license for themselves.
In June 2011, Apple filed a motion to intervene in the patent-holder's suit, claiming an agreement between itself and Lodsys protected iOS app developers by what is called patent exhaustion. The motion was granted in April, though the amount of time and resources Apple plans to dedicate to the litigation remains unclear.
Lodsys is confident that its patents will be validated through ongoing in-court proceedings which are "now swiftly moving forward," and a trial regarding the matter is scheduled for 2013.
20 Comments
I'd simply offer several different levels of apps rather than go the in-app purchase route. Example: Standard and Pro.
[quote name="SpamSandwich" url="/t/153229/lodsys-reports-momentum-in-licensing-of-in-app-purchasing-patent#post_2207339"]I'd simply offer several different levels of apps rather than go the in-app purchase route. Example: Standard and Pro.[/quote] There are many apps where that simply isn't feasible.
this is what wrong with the patent system. Many crying about the samsung suit, imo that is what patents are for. But patent trolling should be illegal. Patents should be invalidated when not being used and litigation does not count as use.
Patents should be invalidated when not being used and litigation does not count as use.
Hmm… I want to agree with part of your take on this, but "invalidated" is far too strong.
How's this for something better: Patents not in use cannot be sued over, but still must be licensed or sold if others wish to use them. The owner does not have to license or sell the patent.
Microsoft just released an iOS game called Tentacles, it has another game as an in App purchase. I wonder when Lodsys will sue them?