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Developers claim that Apple's privacy-first features are 'atomic bomb' for revenue

Underworld Football Manager is one of many games that will miss IDFA

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Apple will give users the ability to opt-out of ad tracking in iOS 14.5, and some developers are concerned this will dramatically impact their revenue and ability to compete.

In iOS 14.5 users will be able to opt out of ad tracking when installing a new app. This renders the Identifier for advertisers (IDFA) useless, showing a series of zeroes for any user who opts out of tracking.

Large businesses have bemoaned the update, stating significant revenue losses and damages to advertising as a whole. Facebook, in particular, has been very vocal about how this may affect the company's ability to advertise for small businesses.

Bloomberg talked to Adam Jaffe, the CEO of Tenko Games, to understand how this might affect app developers. Tenko Games is an app development studio responsible for games like "Underworld Football Manager."

Jaffe says he expects to lose roughly 20% of income from iPhone users after the update goes live. The company's 2020 revenue was $3.5 million, and its ability to advertise to specific users aided its growth.

"It's like an atomic bomb," said the Barcelona-based former professional soccer player who's also a consultant for other game studios. "People are going to have to reinvent how they do the job of marketing — well, not reinvent but go back to where it was 10 years ago."

Advertising companies build complex profiles using the massive amounts of data they collect about customers. These profiles are then targeted by companies like Tenko Games to show products to people who may spend money on them.

If a majority of iPhone users opt-out of tracking, then those profiles become weaker, and advertising becomes more difficult. There is some advantage to be gained by this change, however, since the data won't exist for big companies either. Apple's change may level the advertising playing field by removing the power from companies who have more money for targeted advertising.

Apple's argument for the change is simple. Apple says that "users should have the choice over the data that is being collected about them and how it is used." The privacy-first argument rings true for users, but companies still fear what comes next.

The competitive landscape will become more brutal as companies fall victim to the changes. Rather than relying on advertising metrics like IDFA, Tenko Games might have to use data gathered internally or hike Android advertising to replace lost revenue.

Jaffe's soccer game sees all of its revenue from about 5% of its users. These "whales," as the industry calls them, are likely found via targeted advertising metrics. The IDFA tracker gives developers information like what apps people use and who spends money on them — which is critical when identifying whales to target.

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36 Comments

lorca2770 15 Years · 72 comments

How did compete before they took the easy way out, and being corrupted by the leaches controlling and selling the personal info of the consumers?

frantisek 11 Years · 760 comments


"It's like an atomic bomb," said the Barcelona-based former professional soccer player who's also a consultant for other game studios. "People are going to have to reinvent how they do the job of marketing -- well, not reinvent but go back to where it was 10 years ago."

That is what I was saying before. And it is good. They have to go to sites who gather their potential customers. Those sites who do good job will benefit. This fast paced life will relax and money have to be earned not just sucked.

I have never used Facebook for advertisement even it was proposed to me as gold mine. Now i know it wont be needed any more. They will reschool some programmers into marketing specialists.

dewme 10 Years · 5775 comments

I’d like to hear these same folks explain why they thought it was a good thing to be sneaking around behind their customer’s backs to game them into buying more products or generate a side hustle for the developer by tracking their customer’s activities and behaviors. 

What I hear is that if you developers come clean with your customers and tell them up-front that you will be invading their privacy, but doing it in a way that’s beneficial for your customer, but in a way that you the developer also benefits, they will drop you like a bad habit.

Some will. But some customers won’t if you provide them with the proper incentives. Look at Facebook, they harvest user data like there is no tomorrow, but they still have a bazillion users and Zuckerberg ain't exactly hurting for cash.

If you can’t be honest with your customers, you don’t deserve them in the first place. Honesty should not be optional, and that’s what Apple is doing here, closing one way (a tiny way) that developers are not being honest with their customers. Defending dishonesty is a tough sell.

sagan_student 15 Years · 188 comments

Quick question, as I would rather poll the crowd than search for it. 🤓 

How much money do developers make from in-game advertisements and are these the same prices that YouTubers would qualify for?

I ask because I am trying to better understand the differences (if any) in pay scales between in-game advertising/YouTubers and pay-per-stream for musicians.

Thanks, K

pizzaboxmac 4 Years · 34 comments

All this means is that companies have to WORK to get customers instead of having someone else spy for them to get customers. Imagine that.