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Mixed-reality headset will be main focus of WWDC 2023

A render of a potential Apple headset [AppleInsider]


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Apple is still planning to make its mixed-reality headset the main launch of WWDC 2023, a report claims, with a probable release by the holidays.

Apple's long-rumored VR and AR headset has been dogged by delays and issues, with an appearance at the summer's WWDC potentially in doubt. In a Sunday report, it seems that Apple will go ahead with the high-profile introduction.

In Sunday's "Power On" newsletter for Bloomberg, Mark Gurman writes that the headset will be "the star of the show," complete with its xrOS operating system and software development kit.

Gurman is told Apple will have a "clear story for developers" in how they will want to use it, and will spend a lot of the conference showcasing its custom App Store and tools.

As for when the headset will reach the public's hands, Gurman reasons it should be out "in time for the holidays," since it won't go on sale "for several months," giving developers time to make experiences for it.

Gurman's report goes against analyst Ming-Chi Kuo's claim that Apple wasn't "optimistic" about its headset launch in March, suggesting that an announcement at WWDC was doubtful.



10 Comments

JamesCude 3 Years · 79 comments

Ming doesn’t know what he’s talking about on this one…

DAalseth 6 Years · 3067 comments

It would make sense. Release the dev kit this year and get devs working with it. That way software will be ready when it’s released this fall, or next winter, or maybe fall of 24…

22july2013 11 Years · 3736 comments

If true, Apple might do what they did when they announced Apple Silicon was coming soon:

To receive a DTK, developers needed to sign up for a one year membership to Apple's Universal App Quick Start Program, at a cost of US$500.[13][6] The membership to this program came with a couple of benefits, such as code-level technical support, access to one-on-one labs with Apple engineers and a license to use a DTK made available by Apple, effectively giving access to the DTK on a loan basis.[14]
The device had to be returned to Apple one year after joining the Universal App Quick Start Program, "or as otherwise earlier requested by Apple".[15] Several conditions of use were attached, including restrictions against disassembling the computer, running unauthorized benchmark tests, or using it for work other than transition-related software development.[3][15]


avon b7 20 Years · 8046 comments

Well, the hardware side obviously needs client side software so WWDC was always going to be the launchpad even if there is no finished product ready to go.

From announcement to client-side hardware deployment is anyone's guess but end of year does seem like quite a short stretch.

I'd wager there will be other intermediate devices to be announced alongside the reveal. Maybe network related. 

That said, let's not forget that when ARkit got the big upgrade a few years ago, Apple's most future looking phone at the time (iPhone X) was not supported. I'm sure there will be early adopter interest but many will wait until XR has a decent platform and more importantly, content available for it. 

tht 23 Years · 5654 comments

Not sure what's up with the media reporting of both Gurman and Kuo here. It seems obvious that Apple is going to announce this goggles product with it shipping at least 6 months later. Hard to believe that this wasn't going to happen this way. Apple does this with new types of hardware products with no threat of an Osborne effect, or, they will announce products that don't matter to their bottom line 6 like the $5000 Mac desktops, $5000 displays, or a niche accessory.

They both probably know of specific parts going into the goggles, like 2" OLED displays, goggle shaped ribbon cables, lens parts, who knows what else. They are just waiting on one their suppliers get the "go" order for mass production. When that happens, 3 to 4 months later, the product can be assembled, with 1 to 2 months after that for shipping to customers. There's surely trial production and assembly for all the risky parts. So, the trick is figuring out what is trial production for this or that part, or it's the real deal. So lots of guessing from Kuo and Gurman on "go" time.

Why would Apple wait for WWDC in June instead of doing it in March? Or July? Or September? There probably is a sense (a set of metrics) within Apple for when the product can ship to end customers. They are just waiting on when the critical milestones for shipping within 6 months is reached. Haven't gotten their yet.