Apple wants more music supporting its Spatial Audio features to be produced, with it reportedly offering financial incentives to record labels and artists to use the technology.
Apple Music subscribers will be familiar with Spatial Audio, a feature that allows them to hear positional audio in a track when equipped with suitable personal audio devices, such as AirPods Pro. It now appears that Apple wants more tracks to be produced that use Spatial Audio and Dolby Atmos on its service.
According to people with knowledge of the incentives speaking to Bloomberg on Monday, Apple is planning to give more weighting of royalties to streams of songs that are mixed using Dolby Atmos. Tracks mixed with Dolby Atmos are able to be listened to via the Spatial Audio feature.
For artists and record labels, using Dolby Atmos could lead to higher royalty payments than if they used more conventional means. Furthermore, it is believed that artists will benefit from the increased weighting for using Dolby Atmos even if the Spatial Audio benefits aren't actively listened to by users.
The policy apparently won't just apply to new music. There is an expectation that artists and labels will remix older tracks to use Dolby Atmos to enjoy the higher royalties.
Using Dolby Atmos does involve some extra cost, but it is thought by the sources that mixing using it is "broadly affordable," and so it's worthwhile for artists to take advantage of the offer.
To Apple, it stands to benefit in a number of ways, including increased subscriber counts from users wanting to listen to Spatial Audio recordings. With Apple's audio range including AirPods supporting Atmos playback, it could also enjoy an increase in hardware sales.
Apple declined to comment to the report, and it has yet to officially make an announcement about the incentives.
Apple's Spatial Audio support was introduced in 2021. Spatial Audio made with Dolby Atmos gives the effect of listening to music in a simulated 3D audio space, and works with AirPods and speakers in devices like an iPhone, MacBook Pro or HomePod.
When used with personal audio devices like AirPods Pro with head tracking, the tracking element is included as part of the performance, with the music changing depending on how the user moves their head.
4 Comments
I assume this process is similar to artificially converting a 2D movie to 3D for older recordings that were originally recorded in stereo.
Its taking the existing multi-track recording and placing each instrument or vocal in a specific place in the "soundstage," A lot of discretion is given to the person remixing the track.
I have a 5.1 Atmos setup at home (no height speakers) and the Atmos remixes for most part sound great! Even old mono recordings that are remixed. The new mixes are not all perfect. Some are better than others, but its a positive experience overall.
Atmos music is getting better and better. Early mixes were hit or miss. Lately there has been much improvement. The new Atmos mixes of the Beatles' Red and Blue albums are outstanding. I'm specifically talking about the Atmos implementation, not the re-mixing of the music, which is almost all very well done, except for a track or two. Giles Martin went back to re-do the Atmos of Sgt. Pepper a few years back. I think he should re-think the music mix itself on "I Am The Walrus."