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Sideloading iPad & iPhone apps is back on Apple Silicon Macs, but probably not for long

Last updated

Owners of M1-equipped Macs are once again able to sideload iPhone and iPad apps, with Apple lifting server-side blocks preventing such activity for reasons unknown.

On Friday, Apple enabled server-side protections that stopped users from sideloading iOSand iPadOS apps, a process that allowed users to put apps they bought on their mobile devices onto the Apple Silicon Macs. By adding the blocks, this prevented users from getting around restrictions that developers can use to prevent the iPhone and iPad versions of apps from being offered in the Mac App Store.

Apps that developers allow to run on macOS as well as the mobile operating systems are not affected by the changes at all. The back-and-forth service-side change only applies to IPA files extracted from an iPhone or iPad that a user owns, that are then executed on the Mac.

Users soon discovered the server-side change was lifted again on Tuesday, with users able to sideload apps once more. This may only be a temporary state, as there is some incentive on Apple's side to reinstate the blocks and to force users to download Mac App Store-sanctioned versions instead of the mobile-designed editions.

The change was spotted by 9to5Mac, on Tuesday morning. AppleInsider has separately confirmed that the procedure works again — but we don't expect it to stay active for long.

When the server-side change occurred the first time, it was found that users were prevented from any further new app installations, but doesn't affect apps that have already been downloaded or installed. For users, this is a brief opportunity to install iOS and iPadOS versions of apps that are not currently available in the Mac App Store on their Mac.

So far, sideloaded apps continue to function normally. It isn't clear if they will remain so after either the server-side blocks are reinstated, or Apple updates macOS again.



18 Comments

sdw2001 17460 comments · 23 Years

This may only be a temporary state, as there is some incentive on Apple's side to reinstate the blocks and to force users to download Mac App Store-sanctioned versions instead of the mobile-designed editions. 


Such as?  And I don't know....I find Apple's approach unsettling here.  If you have a machine capable of running mobile apps, and those apps are already approved for the mobile device (they are), why the need to control their distribution through the Mac App store?  Could there be some legitimate security or technical/performance concerns?  Or, is what I think it is...Apple demanding total authority to decide what runs on Macs?  Even that doesn't make much sense, as users can install Mac software outside the App store constraints.  The only legitimate reason I can think of is Apple is concerned about jailbroken phones (difficult to do these days, I hear) side-loading apps.  

flydog 1141 comments · 14 Years

sdw2001 said:
This may only be a temporary state, as there is some incentive on Apple's side to reinstate the blocks and to force users to download Mac App Store-sanctioned versions instead of the mobile-designed editions. 


Such as?  And I don't know....I find Apple's approach unsettling here.  If you have a machine capable of running mobile apps, and those apps are already approved for the mobile device (they are), why the need to control their distribution through the Mac App store?  Could there be some legitimate security or technical/performance concerns?  Or, is what I think it is...Apple demanding total authority to decide what runs on Macs?  Even that doesn't make much sense, as users can install Mac software outside the App store constraints.  The only legitimate reason I can think of is Apple is concerned about jailbroken phones (difficult to do these days, I hear) side-loading apps.  


Developers can choose whether to allow iOS apps on a Mac. If the developer did not intend an iOS app to be used on a Mac, then there's probably a good reason. And if Apple permitted sideloading then the developer's ability to choose is meaningless. 

elijahg 2842 comments · 18 Years

Good, Apple never asked if iPhone apps could run on iPad OS and thats apparently fine, but on Macs is not for some reason. Once someone has paid for a license for that software, it's really up to them what they do with it and what they run it on for personal use. Apple seemingly can't help themselves but allow similar control over iOS to permeate into the Mac. Fine it helps security, but power users don't need the security, and so need to be able to turn these security features off.

larryjw 1036 comments · 9 Years

sdw2001 said:
This may only be a temporary state, as there is some incentive on Apple's side to reinstate the blocks and to force users to download Mac App Store-sanctioned versions instead of the mobile-designed editions. 


Such as?  And I don't know....I find Apple's approach unsettling here.  If you have a machine capable of running mobile apps, and those apps are already approved for the mobile device (they are), why the need to control their distribution through the Mac App store?  Could there be some legitimate security or technical/performance concerns?  Or, is what I think it is...Apple demanding total authority to decide what runs on Macs?  Even that doesn't make much sense, as users can install Mac software outside the App store constraints.  The only legitimate reason I can think of is Apple is concerned about jailbroken phones (difficult to do these days, I hear) side-loading apps.  

I can think of one overriding reason not to allow iPhone and iPad apps to run on Silicon Macs -- the app developer did not give Apple and the user the license to do so. Period.