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Google Play drops all subscription commissions to 15% from day one

Following a program that Google started in March 2021, the company is now lowering commissions on all Google Play app subscriptions to 15% from the first day of service instead of after a year.

Google's previous commission on subscriptions was the same as Apple's — 30% for the first year, and 15% thereafter. Google says that 99% of all subscription app developers qualify for the lower 15% commission.

Additionally, it is cutting costs for participants in the Play Media Experience Program. App developers in that program, largely e-book vendors and streaming music services like Spotify, will have fees cut to as low as 10%.

"Our current service fee drops from 30% to 15% after 12 months of a recurring subscription,

VP of Product Management Sameer Samat said. "But we've heard that customer churn makes it challenging for subscription businesses to benefit from that reduced rate. So, we're simplifying things to ensure they can."

In March, three months after Apple's announcement about cutting developer fees, Google announced that standard 30% commission paid for app purchases in the Google Play Store would get cut to 15%. The change, which started on July 1, applied to the first $1 million in revenue generated using the Play store's payment mechanism each year.

After the developer passes the $1 million in revenue milestone for the year, the fee will return to its usual 30% level. Once the year is up, the fee will again reduce down to 15%, until the developer again passes $1 million in app sales and in-app purchases.

Apple's program for app purchase lower fees is similar, but slightly more restrictive. Under Apple's App Store Small Business Program, if a developer passes $1 million, but they become ineligible to take part the following year. If their revenue then falls below $1 million for that following year, they can reapply for the discounted rate the year after that.

Google's version for app purchases operates on the first $1 million in revenue per year, and will automatically restart the following year, regardless of the revenue level of the previous year.

"With this change, 99% of developers globally that sell digital goods and services with Play will see a 50% reduction in fees," said at the time. "These are funds that can help developers scale up at a critical phase of their growth by hiring more engineers, adding to their marketing staff, increasing server capacity, and more."

The decision to make the fee reduction applicable to all developers regardless of size is said to be due to a continued need to pay for scaling. "Scaling an app doesn't stop once a partner has reached $1M in revenue — we've heard from our partners making $2M, $5M, and even $10M a year that their services are still on a path to self-sustaining orbit," states Samat.

21 Comments

narwhal 7 Years · 127 comments

I think Apple should drop everything to 15% commission. The current situation is too complicated. As an under-$1M developer, I can't sell or buy apps without being bumped to 30% commission. Better to just keep it simple for everyone at 15%. Apple can handle the decreased revenue from the large developers.

Here's another idea: Apple should consider dropping the commission even further to 5%. So the App Store is basically a loss leader to sell hardware. It will lead to more apps in the App Store, will end all the gripes and lawsuits from developers about high rates, and basically kneecap other app stores from gaining a foothold.

3 Likes · 0 Dislikes
mike_galloway 5 Years · 115 comments

narwhal said:
I think Apple should drop everything to 15% commission. The current situation is too complicated. As an under-$1M developer, I can't sell or buy apps without being bumped to 30% commission. Better to just keep it simple for everyone at 15%. Apple can handle the decreased revenue from the large developers.

Here's another idea: Apple should consider dropping the commission even further to 5%. So the App Store is basically a loss leader to sell hardware. It will lead to more apps in the App Store, will end all the gripes and lawsuits from developers about high rates, and basically kneecap other app stores from gaining a foothold.

Another idea - Apple should close the app store and concentrate their efforts into the own apps and a few favoured developers. Most apps I have bought through the app store have not really turned out to be that useful, but the ones bought externally (usually for much more money)  have been long term really useful. I am happy to drift back (maybe not all the way) to the bad old days where there is a few successful developers "commanding the roost". (Might solve a few litigation issues at the same time)

4 Likes · 0 Dislikes
avon b7 21 Years · 8187 comments

narwhal said:
I think Apple should drop everything to 15% commission. The current situation is too complicated. As an under-$1M developer, I can't sell or buy apps without being bumped to 30% commission. Better to just keep it simple for everyone at 15%. Apple can handle the decreased revenue from the large developers.

Here's another idea: Apple should consider dropping the commission even further to 5%. So the App Store is basically a loss leader to sell hardware. It will lead to more apps in the App Store, will end all the gripes and lawsuits from developers about high rates, and basically kneecap other app stores from gaining a foothold.

5% wouldn't help Apple with their anti-trust/competition problems.

Quite the opposite, and for the reasons you have given. 

'kneecapping' other stores would send alarm bells ringing in all jurisdictions. 

narwhal 7 Years · 127 comments

Apple should close the app store

I doubt many people would agree with you. Do you really want an ecosystem where Microsoft and Adobe are the only app developers? Competition from the little guy keeps them on their toes and keeps prices down. Also, correct me if I'm wrong, but do Microsoft and Adobe EVER innovate?

1 Like · 0 Dislikes
StrangeDays 9 Years · 13027 comments

narwhal said:
I think Apple should drop everything to 15% commission. The current situation is too complicated. As an under-$1M developer, I can't sell or buy apps without being bumped to 30% commission. Better to just keep it simple for everyone at 15%. Apple can handle the decreased revenue from the large developers.

Here's another idea: Apple should consider dropping the commission even further to 5%. So the App Store is basically a loss leader to sell hardware. It will lead to more apps in the App Store, will end all the gripes and lawsuits from developers about high rates, and basically kneecap other app stores from gaining a foothold.
Another idea - Apple should close the app store and concentrate their efforts into the own apps and a few favoured developers. Most apps I have bought through the app store have not really turned out to be that useful, but the ones bought externally (usually for much more money)  have been long term really useful. I am happy to drift back (maybe not all the way) to the bad old days where there is a few successful developers "commanding the roost". (Might solve a few litigation issues at the same time)

Are you kidding? The App Store is a run-away success, for Apple and for users. There is no way I would want to return to a universe where my senior citizen parents are trying to figure out software installs (on their phones no less) from a million different developers of unknown quality or safety. The iOS App Store has tons of awesome apps, and my days of doing tech support for all my family & friends are seemingly behind me.

3 Likes · 0 Dislikes