Affiliate Disclosure
If you buy through our links, we may get a commission. Read our ethics policy.

Apple continues to make it clear that it will collect its share of iOS app purchases

Apple reiterates that it's going to collect its commission one way or another.

If Epic being forced to cough up App Store fees after the trial, and Tim Cook saying multiple times that Apple would find a way to charge developers for iOS and iPadOS app purchases made outside the App Store weren't enough, a new court filing by the company further nails home the point.

Apple on Tuesday filed a reply brief with the U.S. District Court for the Northern District of California supporting a motion to stay an injunction that would force it to allow developers to add alternate payment links or buttons within apps.

In the brief, Apple attorneys shot down Epic Games' suggestion that the company wouldn't receive a cut of transactions that occur outside of the App Store.

"That is not correct. Apple has not previously charged a commission on purchases of digital content via buttons and links because such purchases have not been permitted," the brief reads. "If the injunction were to go into effect, Apple could charge a commission on purchases made through such mechanisms."

The issue at hand is a decision given by U.S. District Court Judge Yvonne Gonzalez Rogers. Although she largely ruled in favor of Apple, she did issue a decision that would bar Apple from prohibiting developers to add alternate payment links or buttons within apps.

Apple has repeatedly asked the court to stay the injunction.

The section in the court filing isn't revelatory. Back during the Epic Games v. Apple hearings, Apple CEO Tim Cook specifically said that Apple would get its cut even without in-app purchase mechanisms.

"We would have to come up with an alternate way of collecting our commission," Cook said at the time. "We would then have to figure out how to track what's going on and invoice it and then chase the developers; it seems like a process that doesn't need to exist."



13 Comments

applguy 13 Years · 235 comments

Apple could also monetize API usage. 

OutdoorAppDeveloper 15 Years · 1292 comments

Oh good. Now Apple is going to track everything you do on your iPhone and use it to bill developers. Meanwhile they are cutting back on iPhone 13 production due to lack of demand. Apple makes a lot more money from the sales of iPhones than they do from their app commissions. Developers and users can and do routinely work around Apple's existing restrictions using their web browsers. Perhaps Apple should drop the commissions entirely and focus on selling hardware?

the1maximus 7 Years · 90 comments

Oh good. Now Apple is going to track everything you do on your iPhone and use it to bill developers. Meanwhile they are cutting back on iPhone 13 production due to lack of demand. Apple makes a lot more money from the sales of iPhones than they do from their app commissions. Developers and users can and do routinely work around Apple's existing restrictions using their web browsers. Perhaps Apple should drop the commissions entirely and focus on selling hardware?

So with that, You mean Apple should shut down their app store eco system, and pull all development tools.  Apple has every right to collect fees for their role in ecosystem. The supply the tools needed to develop, resources to aid the developers, and then host the apps, so the developers don’t have to. That takes time and resources, and they would be compensated for it. 

Apple isn’t tracking anything you do on your phone, it blatantly says they would have to figure out how to identify when a transaction starts in app, and is completed externally. Regardless of how that happens, it’s been Apple and the Developer. Essentially it’s like a pre-paid and post-paid system. 
They can pay through Apple’s in app purchase system, pre-paid, or extenallly (post-paid) and then back bill the developer. 

As for the reduction in production, it’s because like everyone else, their suppliers are having a hard time supplying the chips for production. This shouldn’t be news to anyone, considering the current state of the world. 

Naiyas 8 Years · 108 comments

@OutdoorAppDeveloper 
I recall reading that there was a drop in orders with suppliers for every iPhone in history around 3 months after initial release… it’s called the sales cycle and it happens every year.

I actually suspect, and am partially concerned, that certain APIs could become subject to usage commissions in future. There is already plenty of telemetry data that is sent to Apple from our devices and some of it is clearly around what APIs are used and how often so they know which ones to drop over time. It wouldn’t take much to modify this telemetry and add app ID information with it and merge this data into a billing system.

This would be largely transparent to the end user, just as the telemetry data is already today.

lorca2770 15 Years · 72 comments

Oh good. Now Apple is going to track everything you do on your iPhone and use it to bill developers. Meanwhile they are cutting back on iPhone 13 production due to lack of demand. Apple makes a lot more money from the sales of iPhones than they do from their app commissions. Developers and users can and do routinely work around Apple's existing restrictions using their web browsers. Perhaps Apple should drop the commissions entirely and focus on selling hardware?

Lack of demand? What do you read bait news?
Did you apply to Apple for a job?