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Apple's limited in-person Vision Pro developer labs are poorly attended

Apple is under fire from developers for only offering in-person Apple Vision Pro development labs in Cupertino — and even those are under-filled.

Apple has issued a developer kit for the Apple Vision Pro, and they have stringent requirements, but now it is also running in-person development labs.

It's not known how many developers can access the in-person sessions at the same time. Plus it's not clear whether these sessions are the same as the Apple Vision Pro in-person developer sessions that were announced in July 2023.

Those were specified to be taking place worldwide. It's possible that ones in Cupertino are just the first as the program rolls out.



8 Comments

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twolf2919 2 Years · 149 comments

Not much motivation to write apps for the platform for a long while.  Whatever money/resources developers put into writing apps for it won't be recouped until there's a mass market, which won't happen until the prices come down by 2/3 at least and the headset becomes glasses.

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StrangeDays 8 Years · 12988 comments

twolf2919 said:
Not much motivation to write apps for the platform for a long while.  Whatever money/resources developers put into writing apps for it won't be recouped until there's a mass market, which won't happen until the prices come down by 2/3 at least and the headset becomes glasses.

If they waited until they were glasses it would be many more years. But those are two different products anyway, glasses are AR-only.

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22july2013 11 Years · 3736 comments

twolf2919 said:
Not much motivation to write apps for the platform for a long while.  Whatever money/resources developers put into writing apps for it won't be recouped until there's a mass market, which won't happen until the prices come down by 2/3 at least and the headset becomes glasses.
If they waited until they were glasses it would be many more years. But those are two different products anyway, glasses are AR-only.

Fair point. VR app developers should be interested now. I wonder if Blizzard is considering a VR version of some of its games, like World of Warcraft. I would really like to fly around the WoW universe on a flying mount in VR. And if possible, I'd like to be able to map some gestures to some basic in-game spells like Mount, Dismount, Run, Up/Jump and Down. Just that limited set of features would be awesome.

But even if Blizzard doesn't care to do any of this, we know from Apple's Keynote that there will be a way to grab a Mac's screen and place it into a flat window in the Vision Pro's headset. That will still be pretty amazing. That will be one of the first things I try.

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loopless 16 Years · 343 comments

There are opportunities for developers of existing VR apps that allow engineers to check for example, build-ability/repairability of an airplane/car etc by  seeing if the technician  can "reach" into the space to fit/remove the part.. Those "apps" sell now for many thousands of dollars and are a complete package that integrates with CAD/CAE systems. They should be jumping in feet first.

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robin huber 22 Years · 4026 comments

I presume that those putting Apple “under fire” are non attenders. Then the complain that the events are poorly attended? They used to call that a self-fulfilling prophecy.