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Canon: No camera can truly capture video for Apple Vision Pro

Canon and other camera companies have been exploring 3D, VR, and AR for a while now, but the Apple Vision Pro represents a very different challenge.

Executives from camera company Canon see a new business opportunity and potential market for a camera system that can create immersive video content for Apple's Vision Pro. At present, however, none of their cameras can yet handle the resolution and refresh rate Apple's headset requires.

Speaking to camera site Petapixel at the CP+ camera show in Yokohama, Japan last week, Canon officials believe they already have part of the puzzle — a 5.2mm f/2.8 L lens that is designed specifically for producing VR content. The challenge is that the company doesn't yet have a camera with the refresh speed needed to match the Vision Pro's high-resolution screens.

Some of the immersive environments Apple has supplied already for the Apple Vision Pro have moving elements in them, but are believed to consist of a mix of computer-generated high-resolution static images and what was likely an 8K video system from camera maker RED.

Other companies would like to produce a camera system that could create images capturing real-world environments at the Vision Pro's resolution and refresh rate without resorting to computer graphics. They foresee market demand for tools that can quickly create such environments.

Canon's Yasuhiko Shiomi believes this would require a camera capable of a "100-megapixel resolution at 60 frames per second." It's the refresh rate that is currently complex to get to in combination with a resolution that high. It would amount to 14K video, a 3.5 times improvement over the current 4K standard.

There does exist one system already out there that can produce video to these specs — the Sphere in Las Vegas has a "Big Sky" camera which is, in fact, an 18K video system. However, it costs millions of dollars, and requires 12 people to operate it, making it impractical for the emerging VR production market.

"At the moment, Canon can't cater to that level of a requirement," Shiomi said. However, Senior Managing Executive Officer and Deputy Head of the Imaging Group at Canon, Go Takura, noted that "technically, theoretically, we can do that."

"The problem is whether we can come up with the products that can be commercially viable and a price can be affordable enough for the customers to be able to buy them," Takura added.

Canon does already have a sensor capable of 100 megapixel resolution, but at present it cannot reach the required 60 frames per second.

"We are polishing our technology so that we can provide the high resolution for the VR purposes," Shiomi said. "So we will continue trying to improve our technology so that we can improve both resolution and speed with a good balance."



12 Comments

Kierkegaarden 2 Years · 244 comments

Thanks for reporting on this.  I’ve been watching to see what Canon will be doing in this space, as they seem to have a strong interest in producing something for it.  And it makes me wonder if the other companies see the same opportunities, and what they are working on — better yet, does Apple have plans to release a standalone camera system focused on Spatial Video?

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chasm 11 Years · 3654 comments

Technically, the Apple Vision Pro (and the iPhone 15 line) are themselves Spatial Video cameras -- but what Canon is talking about here is a camera system for 3D immersive VR video, which is a considerable (from a resolution and refresh standpoint) a considerable step up from Spatial Video.

I wouldn't be surprised if Canon or other camera companies come out with handheld camera models that can do Spatial Video in line with Apple's guidelines by, let's say, the holiday season.
:wink:
 

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netrox 13 Years · 1518 comments

I am not understanding. Where does Canon get the impression that 100MP at 60fps is required for AVP? AVP uses 4K each and there's nothing that suggests that the video has to be that resolution/refresh rate. 

What am I missing? 

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HeyJP23 1 Year · 7 comments

yeah, I’m missing something here too. The canon virtual 3-D lens they talk about when coupled with an R5 will do four megapixels for each eye at 30 frames for second. What happens if you show 30 frames per second on Apple vision that’s rendering it 60? Seems like it would still just be fine.

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damonbpoole 1 Year · 2 comments

netrox said:
I am not understanding. Where does Canon get the impression that 100MP at 60fps is required for AVP? AVP uses 4K each and there's nothing that suggests that the video has to be that resolution/refresh rate. 

What am I missing? 

There are for sure already many cameras that will produce video that can be played on AVP. The article was not super clear on what they meant, but there is one snippet that sort of explains what they mean: "

Some of the immersive environments Apple has supplied already for the Apple Vision Pro have moving elements in them, but are believed to consist of a mix of computer-generated high-resolution static images and what was likely an 8K video system from camera maker RED."

If you just put the AVP on and look around, the environments, for instance the one with the mountains and a lake, look super realistic, almost like you are actually there. To produce that same feeling with a camera means having a 360 degree view at that same resolution and refresh speed. The lowest refresh rate is 90hz. Now consider that in order to produce the sphere that is required to have not only 360 degrees around but also looking up and down, how many 4k screens would that be? My estimate, based on how much space spatial videos currently take up in your view, is something like 10 give or take 2. And since you need one for each eye that's about 20 screens or 80K. 80K at 90FPS is an incredible amount of storage/bitrate.

For comparison, the best out there right now are the 8K 360 videos, but IMHO they look low-resolution when spread across the full immersive sphere required for looking everywhere. 16k feels like it would be at the acceptable level. So, I think it will be years if not decades before we get a video format and cameras that can support what the AVP is capable of supporting, but having 16K would , I think, be pretty amazing.

Cheers,
Damon

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