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Apple staked the NFL Sunday Ticket deal on VR, and failed

Apple hoped to get VR rights for NFL content

Apple hoped that it could ink a football streaming deal that included future VR content, but the NFL was reportedly unwilling to negotiate deals on content that didn't yet exist.

Apple is known for its stubbornness when negotiating contracts, but it met a formidable opponent with the NFL when discussing Sunday Ticket. Ultimately, talks fell apart, and Apple backed off, but new information provides insight as to why.

According to The Athletic, Apple and the NFL butted heads over pricing, contract lengths, and notably, VR content. Despite the NFL not offering any such content today, Apple hoped to secure rights for its upcoming Apple VR platform.

"It's a well-known fact that Apple is on the verge of going big in AR and VR," Tom Richardson, senior vice president of Mercury Intermedia and an adjunct professor at Columbia University's sports management program. "And it's been widely reported for the last couple of years, '23 could be a breakout year."

However, the NFL had never agreed on such a contract, which would provide Apple with known and unknown rights. So, if there was ever VR content for the NFL, Apple would already have secured them ahead of time.

The NFL likely wants to keep any future AR or VR efforts separate so it can negotiate new deals. This, along with Apple's aggressive price strategy, are what is suspected to have lost Apple the Sunday Ticket rights.

Apple already has rights to Major League Baseball and Major League Soccer, so the loss of Sunday Ticket isn't the end of its sports efforts. Also, NFL Sunday Ticket is just streaming rights for out-of-market games — there will be other opportunities for Apple to secure American Football streaming rights.

Apple Music will be sponsoring the Super Bowl LVII halftime show with Rihanna headlining. Expect the company to further its reach into sports as it seeks to attract more users to Apple TV+ and its sports packages.



5 Comments

badmonk 12 Years · 1341 comments

This makes sense to me.  Again VR/AR and sports seem like the play to make it a mass market product.

The NFL would have been wise to make an accommodation in this regard.

Will see what Apple does with baseball and soccer.

2 Likes · 0 Dislikes
larryjw 10 Years · 1036 comments

Giving the NFL heads up. The NFL better not make a restrictive long term contract, else they’ll miss out on Apple’s AR/VR.

1 Like · 0 Dislikes
blastdoor 16 Years · 3665 comments

larryjw said:
Giving the NFL heads up. The NFL better not make a restrictive long term contract, else they’ll miss out on Apple’s AR/VR.

The nfl just wants the $$. If somebody wants to give them 100 billion to NOT show the games, that’s ok with the nfl 

1 Like · 0 Dislikes
gatorguy 14 Years · 24654 comments

larryjw said:
Giving the NFL heads up. The NFL better not make a restrictive long term contract, else they’ll miss out on Apple’s AR/VR.

Based solely on everything I've read, any AR/VR negotiations would take place once there's actually a device and potential market value determined. It would have been a bad business decision to give Apple "

known and unknown rights" which is what they wanted. Who knows what the value might be two years from now. TV streaming was the distraction IMO. It's about having that high-profile piece for introducing Apple's headset at the premium price expected, and NFL games would be it. 
Smart move on the NFL's part.

Assuming Google gets this contract, it could possibly, and I would say probably, include some requirement that they be treated as a preferred partner when those negotiations for AR streaming open. That would be a smart move on Google's part.

If Apple misses out (for the short term) it won't be because Apple doesn't want it. Missing out would be by the intent of the NFL and not Apple.

1 Like · 0 Dislikes
avon b7 21 Years · 8103 comments

larryjw said:
Giving the NFL heads up. The NFL better not make a restrictive long term contract, else they’ll miss out on Apple’s AR/VR.

Why would it need a vendor specific AR/VR? 

I'm wondering how much of a role OpenXR will play here.

If Apple goes proprietary on content format and the industry settles on OpenXR I don't think the NFL would have any problems with that.