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Topic: ARKit

Why did Apple spend $400M to acquire Shazam?

09/25/2018, 12:09 pm

Rumors that Apple was seeking to acquire UK firm Shazam Entertainment Ltd. first floated back in December. Following an EU approval process, Apple officially announced it had finalized the purchase on Monday, ostensibly to "provide users even more great ways to discover, experience and enjoy music." That appears to be a major understatement.

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AR Quick Look brings augmented reality to Safari in iOS 12

07/13/2018, 01:07 pm

Online shopping will get a lot more interactive this fall when iOS 12 launches, thanks to the new feature AR Quick Look. Instead of relying on user-installed apps, AR Quick Look makes it easy to view AR capable images right from within Safari.

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Hands on with the new ARKit Measure app in iOS 12

06/11/2018, 02:06 pm

Measure is a simple ARKit application allowing you to measure objects in the real world using the camera on your iOS device.

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This third-year WWDC scholarship winner built an ML model to recognize beer in one day

06/06/2018, 09:06 pm

Every year Apple invites student developers to its Worldwide Developer Conference. This year there were 350 scholarship winners in attendance. This afternoon I met up with Collin DeWaters of Fredericksburg, Virginia, who already has four titles in the App Store and put together a new 3D racing game for his Swift Playground application in three days. He's 21.

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Inside iOS 12: Apple's ARKit 2 and USDZ usher in a new era of collaborative augmented reality

06/04/2018, 05:06 pm

With iOS 12, comes Apple's collaboration with Pixar on the USDZ format for a common augmented reality data file format. AppleInsider explains what it is, and how it helps expansion of AR.

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Apple to debut new ARKit tools at WWDC supporting multi-player augmented reality

06/01/2018, 04:06 pm

Apple's ARKit may make a big leap forward at WWDC, with Apple adding the ability to allow multiple iPhones to share the same the same virtual environment while also limiting personal data transmitted to the company's server.

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A look at Apple's secretive strategies set to unfold at WWDC 2018

05/29/2018, 07:05 am

Apple's annual Worldwide Developer Conference is often mistaken for a hardware product launch event. However, the main purpose of WWDC is to introduce Apple's latest software enhancements and tools to the third party developers who use them to create apps for Apple's platforms. However, both hardware and software play a role in advancing Apple's future plans--and WWDC serves as the company's unfurling roadmap of strategic direction. Here's a look at what we've already seen and what we can expect next week.

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Video: iPhone X vs Galaxy S9+ AR Gaming -- ARKit vs ARCore

05/19/2018, 12:05 pm

Apple's ARKit made a public debut at WWDC 2017 and was later released with iOS 11, enabling any iOS device with an A9 or newer processor to run augmented reality games and apps. Like clockwork, Google introduced a competing product in ARCore for devices running Android. We take a closer at the respective AR platforms in this video.

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Google 'Cloud Anchors' will help synchronize group AR experiences across iOS and Android devices

05/09/2018, 09:05 am

ARCore 1.2, Google's updated augmented reality framework, includes a new cross-platform feature called 'Cloud Anchors,' which can allow both iOS and Android device users to share the same AR experience despite using different underlying AR technologies.

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Kuo: Apple losing AR lead to low-cost competitors, lack of software innovation to blame

04/12/2018, 12:04 am

Apple is frittering away its lead in the augmented reality space after setting a rapid pace with ARKit in iOS 11 and advanced hardware in iPhone and iPad, according to KGI analyst Ming-Chi Kuo, who sees Chinese upstart Oppo gaining ground with less complex -- and less expensive -- solutions.

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Video: Everything new in iOS 11.3 featuring Animoji, Battery Health, ARKit 1.5, & much more

03/30/2018, 12:03 pm

iOS 11.3 was released yesterday for iPhone, iPad, and iPod Touch. We went beyond the release notes to find everything new in Apple latest iOS update from big features, to small tweaks.

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ARKit app downloads exceed 13M in 6 months, nearly half are games, report says

03/29/2018, 12:03 am

Fresh statistics from market research firm Sensor Tower suggest uptake of Apple's ARKit is on a steady upward trajectory, with more than 13 million augmented reality apps downloaded since the framework launched last September.

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Apple issues iOS 11.3 only for new 2018 sixth generation iPad

03/28/2018, 02:03 pm

Apple on Wednesday released its anticipated iOS 11.3 update, but only for the 2018 "budget" sixth generation iPad, which was announced on Tuesday and will only ship to most people in the beginning of April.

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VR and AR patent applications demonstrate Apple's work on ARKit headsets

03/22/2018, 05:03 pm

A new batch of Apple patent applications published on Thursday by the U.S. Patent and Trademark Office shows Apple is still working on technology relating to virtual and augmented reality, with filings showing a multi-resolution system for creating VR content, headset concepts, and a 3D document editing system.

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PGA Tour adding ARKit golf courses to app, in time for Arnold Palmer Invitational

03/12/2018, 09:03 am

The latest practical demonstration of Apple's ARKit comes by way of the PGA Tour, which has announced a new augmented reality app to visualize courses and holes within your own home.

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Facebook testing tracker-based AR effects in app, plans to add feature to AR Studio toolkit

03/09/2018, 10:03 pm

Facebook is evaluating a new marker-based augmented reality feature in its app that provides users with AR experiences tied to specially marked physical objects, like mapping digital graphics over a movie poster.

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Upcoming 'Jurassic World Alive' for iPhone swaps Pokemon with dinosaurs

03/07/2018, 12:03 pm

The latest "Pokemon Go" clone to be announced is Ludia's "Jurassic World Alive," which will see people "collecting" creatures in augmented reality via their iPhone.

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Apple accounts for new ARKit 1.5 features in updated developer resources

02/21/2018, 09:02 pm

Apple this week updated its Human Interface Guidelines for iOS with new entries covering augmented reality experiences, making adjustments and additions to best practices used by developers creating apps with ARKit 1.5.

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Blippar developing 'WordPress of AR' to feed Apple's ARKit, Google's ARCore

02/16/2018, 09:02 am

Early entry into augmented reality solutions company Blippar has two new products, with one being a universal kit to develop ARKit and ARCore applications and provide them data.

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New Apple webpage touts apps & technology for augmented reality on iOS

02/14/2018, 02:02 pm

Apple has created a new mini-site promoting ARKit, the company's augmented reality platform for iPhones and iPads, as well as recent hardware advances made to enhance the technology.

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