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Topic: ARKit

Apple's AR glasses could help visually impaired see the full picture

07/10/2019, 10:07 am

Augmented reality could offer some benefits in medical applications, Apple believes, suggesting a system were a real-world image is warped so a user of AR glasses can see everything in front of them, even if part of their vision is obscured through partial blindness.

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Apple launches 'accelerator' program for developers in China

07/10/2019, 04:07 am

Following a similar scheme in Bangalore, Apple has begun a Design and Development Accelerator program in Shanghai, which is designed to teach and support local developers.

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Apple's iOS 13 beta 3 FaceTime gaze magic is triumph of tech evolution

07/04/2019, 05:07 pm

Apple's subtly flattering new FaceTime feature in iOS 13 beta 3 corrects the appearance of your attention so that you appear focused on your caller -- as if perfectly staring at the camera -- even when you're looking at the screen. The magic behind it has incrementally developed across years of evolving software and hardware advancements, offering some interesting insight into how Apple uniquely charts out the future with its products.

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Apple has been working on AR glasses for years, and iOS 13 is only the latest sign

06/12/2019, 10:06 am

Rumors have circulated about an Apple-produced augmented reality headset or smart glasses for quite a few years, but so far the iPhone producer has yet to officially confirm the hardware is in development. The additions made to ARKit in iOS 13 as well as a plethora of patents and other reports indicate Apple is closer to revealing its work than ever before.

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Live from WWDC - the Mac Pro, Pro Display XDR, iOS 13, macOS Catalina and more on the AppleInsider Podcast

06/07/2019, 08:06 am

This week on the AppleInsider Podcast, Daniel Eran Dilger speaks to us live from WWDC and fills us in on the news plus just what it's like being at this event.

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Apple reveals ARKit 3 with motion tracking of people for better presentation and walk-around

06/03/2019, 03:06 pm

The new ARKit 3 features replace hours of frame compositing with real-time calculations that make it quick to build interactive environments and also to place people and objects within the same scenes.

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Apple missing from list of companies supporting OpenXR AR and VR spec

03/21/2019, 11:03 am

The Khronos Group has ratified and publicly released a provisional specification for OpenXR, an open standard for AR and VR platforms, but while many major firms are supporting the effort, Apple does not appear to be publicly offering its own support.

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Top five new AR games for your iPhone or iPad

12/20/2018, 11:12 am

Augmented reality gaming using ARKit is in its second year on iOS, and developers are getting the hang of creating games using Apple's framework. AppleInsider takes a look at some of the top AR games that iPhone and iPad owners should try out on their mobile devices.

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Qualcomm's Snapdragon 855 is over a year behind Apple's A12 Bionic, lacks a premium Android audience

12/06/2018, 02:12 pm

At its Snapdragon Tech Summit, Qualcomm outlined its new 855, a chip it hopes will power the next generation of premium Androids. It addresses silicon work Apple has driven in its Application Processors leading up to the latest A12 Bionic, but it's less clear who will be building high-end Androids with Qualcomm's most advanced processor yet, and for how long.

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Why did Apple spend $400M to acquire Shazam?

09/25/2018, 12:09 pm

Rumors that Apple was seeking to acquire UK firm Shazam Entertainment Ltd. first floated back in December. Following an EU approval process, Apple officially announced it had finalized the purchase on Monday, ostensibly to "provide users even more great ways to discover, experience and enjoy music." That appears to be a major understatement.

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AR Quick Look brings augmented reality to Safari in iOS 12

07/13/2018, 01:07 pm

Online shopping will get a lot more interactive this fall when iOS 12 launches, thanks to the new feature AR Quick Look. Instead of relying on user-installed apps, AR Quick Look makes it easy to view AR capable images right from within Safari.

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Hands on with the new ARKit Measure app in iOS 12

06/11/2018, 02:06 pm

Measure is a simple ARKit application allowing you to measure objects in the real world using the camera on your iOS device.

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This third-year WWDC scholarship winner built an ML model to recognize beer in one day

06/06/2018, 09:06 pm

Every year Apple invites student developers to its Worldwide Developer Conference. This year there were 350 scholarship winners in attendance. This afternoon I met up with Collin DeWaters of Fredericksburg, Virginia, who already has four titles in the App Store and put together a new 3D racing game for his Swift Playground application in three days. He's 21.

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Inside iOS 12: Apple's ARKit 2 and USDZ usher in a new era of collaborative augmented reality

06/04/2018, 05:06 pm

With iOS 12, comes Apple's collaboration with Pixar on the USDZ format for a common augmented reality data file format. AppleInsider explains what it is, and how it helps expansion of AR.

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Apple to debut new ARKit tools at WWDC supporting multi-player augmented reality

06/01/2018, 04:06 pm

Apple's ARKit may make a big leap forward at WWDC, with Apple adding the ability to allow multiple iPhones to share the same the same virtual environment while also limiting personal data transmitted to the company's server.

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A look at Apple's secretive strategies set to unfold at WWDC 2018

05/29/2018, 07:05 am

Apple's annual Worldwide Developer Conference is often mistaken for a hardware product launch event. However, the main purpose of WWDC is to introduce Apple's latest software enhancements and tools to the third party developers who use them to create apps for Apple's platforms. However, both hardware and software play a role in advancing Apple's future plans--and WWDC serves as the company's unfurling roadmap of strategic direction. Here's a look at what we've already seen and what we can expect next week.

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Video: iPhone X vs Galaxy S9+ AR Gaming -- ARKit vs ARCore

05/19/2018, 12:05 pm

Apple's ARKit made a public debut at WWDC 2017 and was later released with iOS 11, enabling any iOS device with an A9 or newer processor to run augmented reality games and apps. Like clockwork, Google introduced a competing product in ARCore for devices running Android. We take a closer at the respective AR platforms in this video.

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Google 'Cloud Anchors' will help synchronize group AR experiences across iOS and Android devices

05/09/2018, 09:05 am

ARCore 1.2, Google's updated augmented reality framework, includes a new cross-platform feature called 'Cloud Anchors,' which can allow both iOS and Android device users to share the same AR experience despite using different underlying AR technologies.

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Kuo: Apple losing AR lead to low-cost competitors, lack of software innovation to blame

04/12/2018, 12:04 am

Apple is frittering away its lead in the augmented reality space after setting a rapid pace with ARKit in iOS 11 and advanced hardware in iPhone and iPad, according to KGI analyst Ming-Chi Kuo, who sees Chinese upstart Oppo gaining ground with less complex -- and less expensive -- solutions.

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Video: Everything new in iOS 11.3 featuring Animoji, Battery Health, ARKit 1.5, & much more

03/30/2018, 12:03 pm

iOS 11.3 was released yesterday for iPhone, iPad, and iPod Touch. We went beyond the release notes to find everything new in Apple latest iOS update from big features, to small tweaks.

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