Nintendo's first smartphone-only app, Miitomo, will launch sometime next month for iOS and Android, with a pre-registration process beginning on Feb. 17, the Japanese game maker announced on Wednesday.
After announcing intent to produce mobile titles for smartphone like iPhone earlier this year, Nintendo on Wednesday announced "Miitomo," a freemium app scheduled to see release in the first property will see release in March 2016.
Legendary video game maker Nintendo plans to take a "less is more" approach with its entrance into the smartphone gaming market, revealing this week that it only plans to release a handful of games within the next few years.
Japanese game maker Nintendo has announced yet another variant of its popular 3DS portable gaming console, this time a much less expensive version likely aimed at helping the company cement market share as smartphones like Apple's iPhone disrupt the established portable gaming space.
The trend that's seen portable gaming shifting largely to devices like Apple's iPhone continues apace, according to a new report that pegs revenue from gaming on iOS and Android devices at three times the size of revenue on dedicated portable gaming consoles.
Hoping to counter a trend that's seen its portable devices struggling against competitors like Apple's iPhone, Sony on Wednesday announced that it would be removing barriers to publishing for independent developers by doing away with their licensing fees.
Faced with a slow start for the Wii U, Nintendo has reportedly begun offering software to make it easy for developers to port their mobile applications from platforms like Apple's iOS to its new home gaming console.
Mobile platforms running iOS and Android are increasingly popular among North American game developers, according to a new study, while traditional consoles and their portable counterparts are seeing less interest.
Nintendo is quietly working on an application store for its Wii U console that would compete directly with Apple's Apple TV set-top box and iPad tablet when it arrives next year, according to a new report.
Highlighting what has been a "brutal" year for dedicated portable game machines like the Sony PlayStation Portable and Nintendo DS, new data shows Apple's iOS and Google Android capturing the lion's share of U.S. portable game revenue in 2011.
Japanese gaming giant Nintendo revealed on Thursday that it lost $925 million over the six months ending in September due to a sharp drop off of game and console sales, even as healthy sales of Apple's iPhone and iPad continue to establish iOS as an alternative gaming platform.
After losing millions of dollars trying to produce console games for Xbox 360 and Playstation 3, Disney is betting on Apple's low cost app market to become profitable and create new characters capable of driving sales of movies and merchandise.
Investors believe Nintendo should bring some of its most popular franchises, like Super Mario, to Apple's iOS platform, as the Japanese company's 3DS portable gaming device struggles against the iPhone.