On this week's AppleInsider podcast we describe Final Cut Pro performance on Apple Silicon M1 MacBooks, using a Mac laptop with external monitors, using an Apple Watch for vlogging, and how Apple could use AR for customer support.
Apple is continuing its development of optical waveguide technology, likely as a way to make an "Apple Glass" augmented reality headset lighter and more comfortable to wear.
Apple is developing a system that could generate mixed reality or virtual reality environments from flat video content, letting users walk through and explore clips that would otherwise only be two-dimensional.
Analyzing what a user is looking at may help Apple Glass or an AR headset improve its performance in processing video, by using the gaze to prioritize elements of a camera feed for analysis.
An Apple VR or AR headset may be able to automatically adjust the lenses placed in front of the user's eyes by using fluids to deform the shape of the lens to improve the user's eyesight.
Apple's augmented reality headset or a future iPhone could use light from a display to track the movement of nearly any surface, while finger devices may be able to provide detail to the system about what kind of objects a user may be touching.
A future Apple mixed-reality headset, like the rumored "Apple Glass," could leverage precision sensors to provide a highly immersive experience and allow users to control nearby electronic devices.
Apple AR endeavors originally included a glasses or headset-free version that projected data onto real-world objects, including one concept where the user wore the projector itself.
Apple AR glasses or VR headsets may include a switchable audio system that can provide a range of different listening modes, while also incorporating a system that could smoothly blend a real-world view with virtual imagery at speed.
Apple is continuing to work on a head-mounted display of some form, a report suggests, with Sony said to be a probable supplier of displays for an Apple AR or VR headset that could arrive in 2021.
Apple has released augmented reality previews for all the devices it unveiled Tuesday, including HomePod mini and the four iPhone 12 and iPhone 12 Pro models.
The Apple Glass smartglasses or an Apple-produced VR or AR headset could take advantage of other hardware to determine where it is and movements three-dimensional space, by sharing data about the local environment.
A series of patent applications show that Apple is focused on how users can work in an augmented reality or virtual environment, with the company working on practical sides of how to make that space feel more real.
Facebook on Wednesday announced a research project that will gather data for a pair of AR glasses created in partnership with Luxottica, the makers of Ray-Ban.
Devices like the rumored Apple Glass or an Apple-designed VR headset may take an entirely wireless approach when used indoors, by using a relay dock to extend the range of communications to multiple users within a room.
AR technology startup Spaces, a former project of DreamWorks Animation, was recently acquired by Apple as the tech giant builds out its AR/VR team, a report said Monday.
Sometime between 2018 and 2019, Apple quietly acquired an Israeli computer vision company — and has already adapted its developments into current products.