When Apple revealed macOS Mojave at WWDC 2018 last week, the company briefly teased a new ability that allows Mac users to quickly add watermarks to multiple pages within a PDF file, or a batch of images, using the new operating system's Quick Actions feature. Check out how it works before Mojave sees release this fall.
The Quick Actions of macOS Mojave show promise, but there's more that can be done with them than what Apple demonstrated during the WWDC keynote. AppleInsider explains how to get started producing custom workflows that can save you time.
Apple will make it easy for owners of the HTC Vive Pro to use their virtual reality headset with their Mac, with the company advising it has worked directly with HTC and Valve to add support for the peripheral to macOS Mojave.
Apple is set to introduce a slew of new features to Mac when its next-generation macOS Mojave operating system sees release later this year. One of our favorite user interface tweaks is Stacks, a brand new way to organize files on your desktop.
Apple announced macOS Mojave at WWDC on Monday, including some pretty big new features and changes. After using the developer beta over the last few days, here's AppleInsider's top five features Apple included in its next milestone release.
WWDC is winding down for another year, and once again, there was no new hardware. But, Apple's focus on software at WWDC is neither new, nor unexpected — and doesn't mean that Apple has abandoned anybody.
This week on the AppleInsider podcast, Victor and Mike discuss ScreenTime, what developers think of App Store 'trials', and Victor interviews Richard Moss, who wrote the book on the History of Mac Gaming — literally.
Every year Apple invites student developers to its Worldwide Developer Conference. This year there were 350 scholarship winners in attendance. This afternoon I met up with Collin DeWaters of Fredericksburg, Virginia, who already has four titles in the App Store and put together a new 3D racing game for his Swift Playground application in three days. He's 21.
Apple's move to cut OpenGL after macOS 10.14 Mojave and pushing for the use of its own Metal graphics technology has come under fire from developers, expressing concerns it will impact cross-platform game development, and even causing some to declare they won't produce games for the Mac in the future.
Apple's efforts to bring iOS apps to the Mac have been underway for two years, and the porting process for third-party developers won't be completely automatic, software engineering head Craig Federighi said in an interview.
Fewer people will be able to upgrade to this fall's macOS Mojave, which has tightened the minimum hardware requirements needed to install and run it, according to release notes from the developer beta.