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Topic: VR

'Foveated' display may boost Apple AR headset refresh rates

06/13/2019, 11:06 am

VR and AR headsets could offer high refresh rates in their screens, Apple proposes, by using a 'foveated display' and an eye tracking system to monitor the gaze of the user and to optimize rendering to focus only where the user is actively looking on a display.

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Apple advancing stereoscopic vision tech for future AR glasses

06/13/2019, 09:06 am

Apple is looking into ways to display pre-rendered 3D video in a stereoscopic way, a system that would be beneficial for AR glasses or a VR headset to provide a more believable view of a virtual object by creating a specific view for each eye.

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Eye dominance tracking could give Apple's VR and AR headsets an advantage

05/09/2019, 11:05 am

Apple's efforts to produce augmented reality or virtual reality devices could be improved by knowing which eye is dominant for the user, a piece of information that could help improve how eye detection systems work and make the overall experience better for the wearer.

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Apple hires Arthur van Hoff, founder of VR startup Jaunt

04/09/2019, 02:04 pm

Apple has recruited Arthur van Hoff, the founder of virtual reality outfit Jaunt, likely with an expected augmented reality headset in mind.

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Apple missing from list of companies supporting OpenXR AR and VR spec

03/21/2019, 11:03 am

The Khronos Group has ratified and publicly released a provisional specification for OpenXR, an open standard for AR and VR platforms, but while many major firms are supporting the effort, Apple does not appear to be publicly offering its own support.

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Apple's smart glasses can change the game in a niche augmented & virtual reality market

03/09/2019, 09:03 am

We don't need more technology, we need someone to find a true use for Virtual and Augmented Reality. Apple is just the firm to do it -- since it's done the same thing twice before.

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Apple has been working on AR and VR for years, and it will pay off in the 2020 smart glasses

03/08/2019, 11:03 am

Apple's work in the virtual reality and augmented reality field has produced a considerable number of patents and applications, which could lead to the eventual creation of the iPhone maker's first headset. AppleInsider takes a look at some of the company's filings, including those that use the technology away from a head-mounted display.

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Apple's AR glasses could have perfect fit thanks to novel adjusting and cooling systems

03/07/2019, 11:03 am

Apple is showing signs it is continuing to work on producing augmented reality and virtual reality glasses, including creating its own method for mounting the headset on the user's head and coming up with a way to regulate heat generated by the hardware while it is in use.

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Hololens creator Avi Bar-Zeev departs Apple's AR headset team

02/04/2019, 03:02 pm

Avi Bar-Zeev, a major figure in the augmented reality and virtual reality industry and co-inventor of the Hololens who was reportedly working on Apple's rumored headset, departed the company in January after two and a half years of employment.

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Apple employees met with AR waveguide technology suppliers at CES 2019

01/28/2019, 12:01 am

Apple engineers and key personnel were at the Consumer Electronics Show in January to preview parts and technology integral to the creation of augmented reality glasses, lending credence to rumors that the iPhone maker intends to launch a pair of branded AR glasses as soon as 2020.

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Apple researching wearable glove input device, to simplify interactions with AR & VR

01/03/2019, 10:01 am

Apple is researching how users can interact with computer systems, with one idea being a glove that could be used for gesture controls, and could potentially provide haptic feedback in some situations.

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Apple buys AR headset lens maker Akonia Holographics, fuels 'Apple Glasses' rumors

08/29/2018, 08:08 pm

Apple on Wednesday confirmed the purchase of Colorado-based Akonia Holographics, a startup focused on the development and production of specialized lenses used in augmented reality headsets.

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Apple considers ways to improve 360-degree, multi-camera video for use with VR headsets

08/16/2018, 01:08 pm

Apple is contemplating ways 360-degree video content for VR headsets could be improved, by coming up with a method for stitching together multi-directional image data from videos to make the appear with less distortion than current stitching apps and encoders can produce.

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Magic Leap One mixed reality glasses launch in six U.S. cities

08/08/2018, 08:08 am

Virtual and augmented reality company Magic Leap is starting to ship its mixed reality headset, with the Creator Edition of the Magic Leap One initially being made available in a number of cities across the United States for $2,295.

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Apple hires developer of virtual reality painting app amid push into AR/VR

07/30/2018, 06:07 pm

Adding to a growing stable of virtual reality experts, Apple recently hired developer Sterling Crispin, whose app "Cyber Paint" was among the first to take advantage of burgeoning mobile VR headset technology.

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VirtualLink USB-C standard reduces cables count for VR headsets, is a boon for Mac users

07/17/2018, 11:07 am

The VirtualLink Consortium has launched a new "Alternate Mode" for USB Type-C designed to reduce the number of cables required for virtual reality headsets to function, one that could make it even easier for Mac owners to get started with VR, and get accelerated video for USB-C monitors.

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macOS Mojave will include 'Plug & Play' support for HTC Vive Pro headset

06/12/2018, 01:06 pm

Apple will make it easy for owners of the HTC Vive Pro to use their virtual reality headset with their Mac, with the company advising it has worked directly with HTC and Valve to add support for the peripheral to macOS Mojave.

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Inside iOS 12: Apple's ARKit 2 and USDZ usher in a new era of collaborative augmented reality

06/04/2018, 05:06 pm

With iOS 12, comes Apple's collaboration with Pixar on the USDZ format for a common augmented reality data file format. AppleInsider explains what it is, and how it helps expansion of AR.

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What makes a good AR or VR headset and why Apple is positioned to dominate the space

05/31/2018, 02:05 pm

If Apple is working on a VR or AR headset, it is certainly aware of the different technologies and concepts already used in the market, including the benefits and pitfalls that can be encountered. AppleInsider provides an overview of the current state of the two technologies, and what Apple needs to consider for creating its own headset design.

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Apple employees in force at Display Week, vastly outnumbering rivals

05/25/2018, 03:05 pm

Engineers and executives reportedly attended this week's Display Week conference in Los Angeles en masse, signaling a strong interest from the company in upcoming display technologies.

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