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Judge blocks Apple from retaliating against Unreal Engine, Fortnite to remain off App Store

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A federal judge on Friday granted Epic Games' petition to prohibit any action by Apple against the Unreal Engine, but denied the game maker's bid to reinstate Fortnite to the App Store.

In her ruling, Judge Yvonne Gonzales Rogers granted in part and denied in part Epic's preliminary injunction that sought to both protect an affiliate developer account that maintains the Unreal Engine and force Apple to restore Fortnite after it was pulled for implementing a rule-breaking direct payment option.

The ruling cements an earlier decision from August and ensures the current state of affairs remains unchanged throughout a pending bench trial.

Following an initial attempt to return Fortnite to the App Store, Epic launched a second legal effort in September. During in-court hearings, Gonzales Rogers was largely unpersuaded to take early action by either party. She noted a heavy burden fell on Epic to prove Apple's alleged antitrust misconduct, and the company simply failed to piece together a cogent argument.

"While consumers are feeling the impact of this litigation, the fact remains: these are business disputes. A putative class action on behalf of all developers on these exact same issues was already in progress when Epic Games breached the agreements," Gonzales Rogers said in today's ruling. "Yet, Epic Games has never adequately explained its rush, other than its disdain for the situation. The current predicament is of its own making."

Likewise, Apple failed to successfully argue that maintaining Epic's affiliate developer account — Epic International — poses risk of irreparable harm. Removing the account, however, would deprive developers of access to the Unreal Engine.

"Apple's aggressive targeting of separate contracts in an attempt to eradicate Epic Games and its affiliates fully from the iOS platform was unnecessary and imperiled a thriving third-party developer ecosystem," the jurist wrote.

Apple issued a statement on the ruling to AppleInsider:

Our customers depend on the App Store being a safe and trusted place where all developers follow the same set of rules. We're grateful the court recognized that Epic's actions were not in the best interests of its own customers and that any problems they may have encountered were of their own making when they breached their agreement. For twelve years, the App Store has been an economic miracle, creating transformative business opportunities for developers large and small. We look forward to sharing this legacy of innovation and dynamism with the court next year."

Apple and Epic in late September agreed the case should be decided by the court instead of a jury. Proceedings are tentatively slated to begin in July 2021.

Recapping Epic events

The disagreement between Apple and Epic Games publicly commenced on August 13, after Epic updated "Fortnite" on iOS and Android with an independent payment method for in-app purchases, bypassing rules for the App Store that required them to go through Apple's mechanism. Epic also discounted purchases made via the new system to encourage its use.

Within hours, Apple pulled "Fortnite" from the App Store for ignoring its App Store guidelines. Not long after, Epic filed a lawsuit demanding it make changes to the App Store guidelines, including a reduction of its 30% in-app purchase commission and allowing competing app stores to exist on iOS.

Epic also indicated the app change, the fallout, and the lawsuit were all expected by the company, as it also released a video parody of Apple's "1984" Super Bowl commercial. The parody, which used "Fortnite" characters, framed Epic as breaking Apple's control over the App Store and the iOS ecosystem.

The marketing push, to try and get its players to side with Epic, continued later with the "FreeFortnite Cup" tournament, which offered a special skin and other prizes for taking part. It also released a graphic for players to apply to their own clothing, sharing the same "Free Fortnite" message.

On Aug. 17, Apple threatened to stop Epic from being able to access its developer accounts and tools for iOS and Mac by August 28, which would have affected both "Fortnite" and the Unreal Engine. Epic then filed a request for a temporary restraining order, that would prevent Apple from continuing to delist the "Fortnite" app and preventing "any adverse action" against the company.

Responding to the request, Apple said it was a "problem Epic has created for itself," and one that could easily be fixed with a compliant game update. Apple wouldn't "make an exception for Epic because we don't think it's right to put their business interests ahead of the guidelines that protect our customers."

Another filing on August 21 from Apple included a chain of emails between the two companies, revealing Epic had warned it would implement a competing payment option in the game and an intention to create an Epic Games Store. Epic gave Apple two weeks to respond with an "in principle" confirmation to both concepts, otherwise it would just add the payment system anyway.

Apple's response to Epic pointed to how Epic had earned "hundreds of millions of dollars" from in-app content sales, before stressing the App Store guidelines promoted security, privacy, content, and quality standards.

Epic fired back saying it would "no longer adhere to Apple's payment processing restrictions," and would add the payment system to force Apple's hand on the matter. Later, Epic said Apple's argument against Epic's ban to prevent tool access was wrong, as it goes against Apple's contracts and would significantly affect developers using the tools, not just Epic.

For the first hearing on August 24, Epic wasn't able to demonstrate to the court that it would suffer irreparable harm from a ban, with the judge siding with Apple in that it was of Epic's own doing. The judge also ordered Apple not to take action against Epic Games International's developer account, used to manage the licensing of Unreal Engine.

Starting the second attempt on September 5, Epic filed with the court a formal petition that Apple was actively violating antitrust protections, and was forcing Epic to "abide by its unlawful restrictions."

Apple responded to Epic's filing on September 8 with a counterclaim, one that demanded Epic be held to account for a breach of contract, on top of banning its payment system across all of Epic's apps in the App Store. Apple also objected to Epic's portrayal of itself as a "modern corporate Robin Hood," but instead compared it to a "multi-billion dollar enterprise that simply wants to pay nothing for the tremendous value it derives from the App Store."

Epic started telling customers Apple was pulling access for Sign in with Apple on September 9, but by September 10, it changed its tune to say Apple had offered an "indefinite extension" for the feature. Apple issued a statement that it wasn't actively seeking to kill access to Sign in with Apple at all.

On September 16, Apple accused Epic of using its legal activity to market the game, which Apple thought was declining in popularity. Epic countered it by saying Apple had "cherry-picked" its data, and that by its own figures, daily users increased by "more than 39% over a matter of months.

During the second hearing on September 28, Epic seemed to be failing in its attempts to get the Judge to side with it, and was admonished multiple times. This included the judge highlighting it was an event of Epic's making and it could easily reduce any harm by reverting to the status quo.

Epic's forcing of Apple's hand was also bought up by the judge, including how Epic wasn't "forthright" with Apple in the first place. There was even some pushback on Epic's argument against Apple comparing a smartphone with a game console due to size and portability reasons, with the judge pointing out the Nintendo Switch exists.

Updated with statement from Apple.



29 Comments

tipoo 15 Years · 1122 comments

It probably shouldn't, but it somewhat impresses me that it reads like the judge has a firm handle on what's happening here. 

Maybe I'm just used to congress people ask limp questions to tech CEOs. Pretty happy with the results, I was worried for Unreal Engine particularly on Apple Silicon, but Fortnite was their own folly. 

2 Likes · 0 Dislikes
sflocal 17 Years · 6148 comments

Just like Walmart, Costco, and Xbox live... I'm at a loss as to why some think it's okay to force your demands in anyone's place of business.  Apple own's the hardware and software on the iPhone.  It's the entire widget.  You freeloaders and wannabe developers can spin it any which way you want, but in the end you're condoning squatters entering someone's house and not paying rent.

These people are an embarrassment. 

17 Likes · 0 Dislikes
Mac512user 5 Years · 23 comments

orthorim said:
Yeah I think that Judge should simply force Apple to allow other app stores - meaning software can run on the phone that apple has no control over - and be done with it.

Apple of course can do whatever they want in their app store. Protect people from Epic games, and whatever else they are up to. Sure.

But it is monopolistic behavior to say, only Apple can provide software for the iPhone, the most popular platform on the planet. That's like saying, only Microsoft controls what goes on your Windows PC. Not cool, not OK, and not OK to get away with it.

I really do wonder why Epic doesn't make this argument, it makes a lot more sense than arguing against the terms and conditions that they signed up for themselves (huh?!???!)

Apple need to give up control of the app store / allow 3rd party app stores. Yes there'll be some BS happening, just like on Android but I feel like when I buy an iPhone, for example, then I own it. I am not renting it from Apple. I own all that silicon in all that neat packaging. And I can do whatever I want with my property. I want to run whatever I want on it.

And while my sympathy for Epic Games is rather limited, free app stores would also remove government control from the iPhone. Because right now the government is really controlling the app store. Anything the government doesn't like won't be on the app store. Doesn't matter if it's the Chinese government or the US government - same difference. If they don't like it, it's gone. 

Wow you really don’t get Apple at all do you? Apple owns the hardware AND the software in your iPhone... they aren’t going to let someone else come in and run it for them. Your comparison makes no sense. Microsoft will NEVER control what software runs on a PC because they don’t manufacture the hardware that it runs on. That’s pretty simple logic.

 Since we have an abundance of different mobile device manufacturers, Apple can’t be considered a monopoly. It’s the same reason why Microsoft invested in Apple 20+ years ago... if the Mac OS would have died, Microsoft would have been brought in with anti-trust violations. By helping to keep Apple afloat, it saved their own skin. 


Epic makes millions, but apparently that isn’t enough... whatever... follow the contract or get out of the mobile device market... ya think if Epic abandons the iOS that Apple is going under?? Dream on...

11 Likes · 0 Dislikes
F_Kent_D 7 Years · 98 comments

If you don’t like Apple’s ways then don’t buy Apple. I don’t like Bill Gates’ ways so I choose not to purchase Microsoft products. It’s that simple. You cannot just “Force” a store to allow people to run around the isles possibly destroying your merchandise that you own and paid for much less force Apple to allow 3rd party app stores. This is the latest in socialism policy that doesn’t work in America or anywhere else for that matter. Force is not welcome. Free market and freedom period is. 

5 Likes · 0 Dislikes
mac_dog 17 Years · 1087 comments

orthorim said:
Yeah I think that Judge should simply force Apple to allow other app stores - meaning software can run on the phone that apple has no control over - and be done with it.

Apple of course can do whatever they want in their app store. Protect people from Epic games, and whatever else they are up to. Sure.

But it is monopolistic behavior to say, only Apple can provide software for the iPhone, the most popular platform on the planet. That's like saying, only Microsoft controls what goes on your Windows PC. Not cool, not OK, and not OK to get away with it.

I really do wonder why Epic doesn't make this argument, it makes a lot more sense than arguing against the terms and conditions that they signed up for themselves (huh?!???!)

You’re clueless and seem to be unclear on the definition of monopolistic behavior where Apple is concerned. 


Maybe Apple should allow non AppStore apps on the iPhones. That means that devs will need to compile their apps/games with their own compilers or maybe Adobe will have to create something for them. 

I suppose Apple could make a compiler available, but at a monthly fee—which I think is a perfectly fair idea—since rent ware seems to be the current business model. 

They probably shouldn’t even allow developers access to Xcode. After that, these crybaby developers will need to find a way to get users to discover, then download their apps. They can keep 100% of their profits. No fucking problem. 

Meanwhile, devs that want to stay with the App Store, can stay and feel confident that their apps are being vetted by Apple and they don’t have to worry about getting a storefront for their apps and they can start making a profit from the get go. 

Apple customers can still feel confident purchasing apps felon the App Store, knowing their best interests are covered. Everyone’s happy. Well, except those who still won’t be happy and will find yet another reason to complain. 

2 Likes · 0 Dislikes