04/22/2011, 02:04 am
Apple on Thursday released a minor update to its iBooks e-book app, while Japanese gaming company GREE announced the purchase of the iOS social gaming platform OpenFeint.
04/09/2011, 12:04 am
Reports have emerged that Apple has poached two PR executives from gaming giants Nintendo and Activision in a continued push to establish iOS as a dominant gaming platform.
04/06/2011, 05:04 pm
Video game retailer GameStop is eyeing iOS-like digital distribution and may build an iPad-like gaming tablet in an effort to ward off suffering the same fate as Blockbuster, Borders and other physical media retailers which appear headed out of business.
02/10/2011, 12:02 am
References to gaming and a possible controller for the Apple TV have been discovered in the iOS 4.3 beta code, suggesting that Apple could be planning to take on traditional gaming consoles over control of the TV.
02/08/2011, 08:02 pm
The developer of World of Goo has profiled its iPad launch as being "by far" the fastest selling and highest revenue generating game platform, thanks to promotion by Apple.
12/23/2010, 02:12 am
Sony executive Kazuo Hirai hinted Wednesday that the next generation of its PlayStation Portable handheld gaming device will learn from the popularity of Apple's iPhone and iPod touch devices, implementing new touch-based controls and broadening its appeal to casual gamers.
12/08/2010, 07:12 pm
Graeme Devine, a member of Apple's iPhone Game Technologies group, is moving on to pursue an independent role in iOS game development.
12/07/2010, 04:12 pm
In contrast to all the "iPod-killers" imagined by Apple's competitors, new research quantifies just how much Apple's iOS platform has done to actually displace standalone gaming devices like the Nintendo DS and Sony PSP.
10/26/2010, 11:10 pm
The president of Nintendo of America said during an interview that Apple is more of a near-term threat than Microsoft in the gaming industry, but dismissed iPod and iPhone games as casual.
10/18/2010, 03:10 pm
Cloud-based game selling service Steam saw its sales increase more than 200 percent year over year, thanks in part to the platform's expansion to Apple's Mac OS X operating system.
10/12/2010, 08:10 am
Ngmoco, one of the most popular and successful game developers for Apple's iOS mobile platform, has been gobbled up by Japanese social game developer DeNA for upwards of $400 million in a bid to form the world's largest mobile social games platform company.
09/30/2010, 01:09 am
In a setback for Nintendo and a windfall for Apple, Nintendo cut its profit forecast by more than half and announced that the release of its 3D gaming hand-held has been pushed back until next year.
09/17/2010, 10:09 pm
Citing strong pre-orders and a seasonal holiday lift, the spokesman for Microsoft's Kinect, a motion-tracking camera accessory for the Xbox 360, said the device would easily outsell the iPad.
09/14/2010, 08:09 pm
Epic Games has announced that the software development kit for its Unreal 3 engine will soon add iOS support.
09/13/2010, 09:09 pm
Over half of the 77 million Americans who play mobile games in the U.S. do so on an iOS device, a new survey reports.
08/15/2010, 08:08 pm
Apple has added a new option to restrict multiplayer games in developer builds of iOS 4.1, indicating that the new Game Center is approaching its official release to users.
08/12/2010, 09:08 pm
Speaking at QuakeCon, id Software cofounder and video game luminary John Carmack demonstrated the company's id tech 5 gaming engine running a Rage-themed demonstration on iPhone 4 at an impressive 60 frames per second.
08/11/2010, 09:08 pm
An unconfirmed report claims that Sony Ericsson is at work on a Playstation-branded Android smartphone with a new gaming ecosystem.
08/03/2010, 05:08 pm
Apple has made a third beta of iOS 4.1 available to developers, focusing on updates and enhancements to AV Foundation and Media Player, GameKit, UIKit and MapKit.
07/26/2010, 03:07 pm
The Knronos Group released its latest OpenGL 4.1 specification today at the SIGGRAPH conference, introducing tighter integration with mobile OpenGL ES and OpenCL APIs and expanding its core capabilities to unlock graphics performance on both Macs and PCs and on iPhones and other mobile devices.