Newly released shooter "Titanfall," a title upon which Microsoft is pinning big hopes for its new Xbox One gaming console, may not stay exclusive to Microsoft platforms, as the developer behind the game is considering a Mac version as well.
Vince Zampella, co-founder of Respawn Entertainment, was asked this week on Twitter if there's any possibility of Titanfall being ported to Apple's OS X platform. In response, he revealed that Respawn is currently in talks with publisher Aspyr, a company that specializes in porting Windows games to Mac.
The comments from Zampella would seem to signal that Microsoft's exclusivity agreement for Titanfall only covers consoles, and does not extend to Windows as well. Titanfall is out now for Windows PCs, Xbox One, and is coming later this month to Xbox 360, but it will not be available for rival consoles Sony PlayStation 4 or Nintendo Wii U.
With its release this week, some critics have been hailing Titanfall as the first true "system seller" for Microsoft's fledgling Xbox One, which represents the company's third-generation living room gaming console.
Zampella and Jason West were formerly in charge of Infinity Ward, which is responsible for the "Call of Duty" franchise. Call of Duty achieved new heights with the launch of "Modern Warfare," but a few years later Zampella and West had a falling out with publisher Activision, which led them to found Respawn and form an alliance with rival publisher Electronic Arts.
EA's digital games storefront, dubbed Origin, debuted on the Mac last February. Major publishers like EA, Activision and others have taken Apple's notebooks and desktops increasingly seriously as they have continued to chip away at the dominant market share of Microsoft Windows.
Major titles are also available for purchase on Valve's Steam for Mac, including "Half-Life 2," "Portal 2," and "Counter-Strike: Global Offensive."
44 Comments
It’s just so pathetic, the “quality” of these new consoles. Inexcusable frame rates, disgustingly low textures… These are machines explicitly DESIGNED FOR GAMES and not only do all other standard computers play the games in higher resolution with better textures and higher frame rates, the NEXT FREAKING IPAD AND IPHONE will have content that is graphically better than them!
At least Nintendo has an experience behind it. By explicitly not caring about the oft-combined generic concept of “graphics”, they combine gameplay, story, and unity of design to wild success.
I'd have been very tempted to get an XBox one, but I don't want to be forced to pay for the Kinect or for the gold membership to use the multimedia capabilities. Sell the console without the Kinect & allow me to use Netflix etc without gold & I'm sold.
No-one wants to fork out for an X-Box when your trusty Mac will play the game. Bring it to Mac and make heaps of Mac users very happy. Who knows, Mac sales might increase just so people can play the game .... Its a possible WIN WIN .... !!!
Wow. What a stab in the back
[quote name="Emes" url="/t/164240/microsoft-exclusive-blockbuster-game-titanfall-may-be-apple-bound-as-developer-explores-mac-port#post_2486892"]Wow. What a stab in the back[/quote] how is it a stab in the back? Microsoft has the only console that'll have this game, their agreement obviously did not apply to non console systems.