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iOS 10.3 beta hints at more fluid Apple Pencil with next-gen iPad Pro models

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Code discovered within Apple's latest iOS 10.3 beta shows tools that will allow developers to run their apps at variable framerates, suggesting that higher-fidelity Apple Pencil support could be coming to the company's soon-to-arrive iPad Pro refresh.

With new iPad Pro models expected to arrive in the coming weeks, developer Steven Troughton-Smith revealed on Twitter the changes found in pre-release iOS 10.3 betas. As a result, he said on Wednesday that he is "reasonably convinced" that Apple could introduce new devices with screen refresh rates higher than 60Hz.

As for why Apple would be pursuing these capabilities —  particularly in iOS 10.3, which is set to launch any day now — a likely explanation would be better better Apple Pencil support for new iPad Pro models.

Current iPad Pro units feature a unique display with a variable refresh rate, which is cut from 60 frames per second to 30 when content is displayed static. Increasing the refresh rate beyond 60 frames per second, on the other hand, would be less power efficient, but could allow for a greater response time when writing and drawing with the Apple Pencil.

Framerates beyond 60Hz would be impossible with current hardware, so the iOS 10.3 code discovered by Troughton-Smith would suggest new devices are needed to take advantage of a refresh rate higher than 60Hz.

The Apple Pencil polls input at an extremely high 240Hz for precision —  much higher than the screen refresh capabilities of the current iPad Pro. It's highly unlikely that Apple would introduce a display with a 240Hz refresh rate, considering how taxing it would be on graphics processing and battery life.

But a bump up in frames over 60Hz, still far less than 240Hz, could give a more responsive and lifelike, pen-and-paper feel for Apple Pencil users.

Beyond the Apple Pencil, it's also possible that Apple could be pursuing higher framerates in iOS devices for augmented reality and virtual reality applications. Faster response times are crucial for AR and VR applications for a more fluid, less headache-inducing experience.

However, Apple isn't expected to play its AR or VR cards until this fall's "iPhone 8" refresh at the earliest, which will likely ship with iOS 11. In the interim, iOS 10.3 betas offer a glimpse of what could be coming in a matter of weeks with new iPads.

Apple introduced a new low-end iPad on Tuesday, priced at $329 and with an A9 processor, with little fanfare. That 9.7-inch device does not have the dynamic display of the iPad Pro, leaving it without Apple Pencil support.

But separately, Apple is rumored to be planning a special event in April where it could introduce new high-end iPad Pro models. Specifically, the company is said to be working on a complete redesign, with a 10.5-inch screen squeezed down to the form factor of the 9.7-inch iPad Pro, but with smaller bezels.

Another rumor from earlier this year suggested the Apple Pencil hardware could also be getting an upgrade, claiming it will feature built-in magnets to attach to the exterior of an iPad when not in use. It was also said that Apple is looking to add a pocket clip, as with a traditional pen.



17 Comments

Soli 9 Years · 9981 comments

But a bump up in frames over 60Hz, still far less than 240Hz, could give a more responsive and lifelike, pen-and-paper feel for Apple Pencil users.

So, 120Hz, or am I missing something with this vague statement that implies that anything between > 60 Hz and < 240 Hz is foreseeable?

SpamSandwich 19 Years · 32917 comments

There's no problem with the refresh rate, the problem is apps/developers cannot prevent accidental input from fingers and palms during Pencil use. Speaking for myself, I seldom break out the Pencil due to the inaccuracies during use, unless I am wearing a glove on one hand to prevent casual unintended input. One possible solution would be to reject all input except for the Pencil.

paxman 17 Years · 4729 comments

There's no problem with the refresh rate, the problem is apps/developers cannot prevent accidental input from fingers and palms during Pencil use. Speaking for myself, I seldom break out the Pencil due to the inaccuracies during use, unless I am wearing a glove on one hand to prevent casual unintended input. One possible solution would be to reject all input except for the Pencil.

Or at least offer that as an option.

foregoneconclusion 12 Years · 2857 comments

Or at least offer that as an option.

That option already exists within individual apps. For example, Procreate has an 'Advanced gesture controls' section where you can pick and choose what type of inputs are allowed for the stylus and for touch. It's easy to set it so that it completely ignores any touches other than the stylus for drawing and painting.

loekf 11 Years · 41 comments

Soli said:
But a bump up in frames over 60Hz, still far less than 240Hz, could give a more responsive and lifelike, pen-and-paper feel for Apple Pencil users.
So, 120Hz, or am I missing something with this vague statement that implies that anything between > 60 Hz and < 240 Hz is foreseeable?

Nyquist.... ?

60 Hz vs. 240 Hz in the pen means 4x oversampling, actually not a bad choice from a SNR perspective. They probably decided that 4x gives less loise, better response. You need 2x at least (Nyquist).

Personally I doubt whether a refresh rate of 120 Hz is do-able without changing the pen design. Nice market fragmentation. An iPad Pro with a Pen 2016 model and a iPad Pro 2017 with a Pen 2017 using the same design.....