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Apple has become a regular at Stanford University's VR lab

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Amid rumors claiming Apple is investing heavily in virtual and augmented reality solutions, it was revealed on Tuesday that the company has taken a recent interest in Stanford University's Virtual Human Interaction Lab, sending representatives to visit the facility three times in as many months.

Founding director Jeremy Bailenson told The Wall Street Journal that Apple's recent visits were the first since the lab was founded in 2003. Bailenson was on hand at the 2016 CIO Network conference.

"Apple hasn't come to my lab in 13 years, except they've come three times in the last three months," he said. "They come and they don't say a word, but there's a data point for you."

The Apple reps were put through immersive VR experiences, Bailenson said, mentioning a project that aims to teach empathy through forced perspective virtual reality interventions. For example, a male subject entering the VR world might be given a female persona and exposed to prejudice.

Another of Bailenson's projects teaches sustainable behaviors like reducing paper use and saving hot water. Stanford's team is not only pushing the boundaries of current VR hardware and software, but is investigating how best to leverage such technology in new and meaningful ways.

As for Apple, the company is widely rumored to be working on its own consumer VR solution to rival hardware from the likes of Facebook's Oculus. The VR space is heating up with Oculus Rift and HTC Vive set to ship this year, to be followed by Sony's PlayStation VR and Microsoft's Hololens projects.

Apple's plans for VR are largely unknown, but the company has filed numerous patent covering virtual displays, augmented reality, computer vision and other related technologies. Hard evidence of AR/VR systems development came last year when Apple purchased German AR firm Metaio, real-time motion capture specialists Faceshift and computer vision startup Perceptio.

More recently, Apple hired Doug Bowman, a top researcher in the VR field, and is said to have "hundreds" of employees working on secret virtual and augmented reality projects.



19 Comments

cnocbui 18 Years · 3612 comments

"As for Apple, the company is widely rumored to be working on its own consumer VR solution to rival hardware from the likes of Facebook's Oculus. The VR space is heating up with Oculus Rift and HTC Vive set to ship this year, to be followed by Sony's PlayStation VR and Microsoft's Hololens projects."

I like the way you avoided mentioning that Samsung have had the only real VR system actually on the market and that it's been there for almost a year.  Oh I know, you forgot.

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mr. h 23 Years · 4557 comments

cnocbui said:
I like the way you avoided mentioning that Samsung have had the only real VR system actually on the market and that it's been there for almost a year.  Oh I know, you forgot.

When has Apple ever been first to market with anything? First != best, and first != most innovative.

Oh, and am I the only one who really isn't excited about any of this?

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ireland 19 Years · 17436 comments

For reference, Apple has 600 employees who work on iPhone cameras.

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ireland 19 Years · 17436 comments

mr. h said:

Oh, and am I the only one who really isn't excited about any of this?

I'm not excited about it either. My interest in VR is as big as my interest in 3D TV: non-existent. Different things excite me. When Apple opens its street view that'd be interesting, if it included augmented signage that'd be interesting, if they fixed corrections more quickly that'd be interesting. If they lower the price of iPads and iPhones. Now, that'd be exciting.

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SpamSandwich 20 Years · 32917 comments

ireland said:
mr. h said:

Oh, and am I the only one who really isn't excited about any of this?
I'm not excited about it either. My interest in VR is as big as my interest in 3D TV: non-existent. Different things excite me. When Apple opens its street view that'd be interesting, if it included augmented signage that'd be interesting, if they fixed corrections more quickly that'd be interesting. If they lower the price of iPads and iPhones. Now, that'd be exciting.

Count me among those who lived through the VR push in the 90's and who are still unimpressed today. There's a lot of "dog chasing its own tail" that goes on in every industry. No one wants to get left behind, so everyone copies everyone.

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