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New iPhones, and the greatest ever cull of Mac games on the AppleInsider Podcast

Not long to wait now.

Last updated

Ahead of next week's iPhone event, William Gallagher and Mike Wuerthele talk about what's definitely coming and what's definitely not. Plus Mike talks about why the move to macOS Catalina is going to permanently break an awful lot of games.

We thought it would be a quiet week as everyone waits for Apple's September 10 event, but Victor's going to regret being away for this one, as AppleInsider writer William Gallagher and editor Mike Wuerthele discuss:

  • More games are going to be cut off than ever before in Apple history.
  • The move to a 64-bit macOS Catalina is going to strand an untold number of games and some will be lost forever.
  • Use our guide to finding out what 32-bit apps, including Steam games, you still have on your Mac. And check it out right now.

Plus:

  • How Apple likes to produce its events and what that means for the devices we'll see next week
  • Mike calls the odds on the one other device that could make it next week, the rumored update to Apple TV
  • Give us a break, we haven't had the 2019 iPhones yet, and here are new rumors for a mid-cycle "iPhone SE 2" between those and the 2020 releases
  • Samsung has finally released the Galaxy Fold, just not so you'd notice — and perhaps never will
  • Signify, nee Phillips Lighting, has brought out more Hue bulbs, plus new smart plugs which may be in time to save William yanking out what remains of his hair after HomeKit woes
  • Developers have been telling AppleInsider how and why Apple's Catalyst is simply not ready for prime time

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11 Comments

maury markowitz 17 Years · 370 comments

"The move to a 64-bit macOS Catalina is going to strand an untold number of games and some will be lost forever"

Only two of the couple dozen games on my machine will continue to run. Halo and Age of Empires will both die. There's really no reason for this.

goldenclaw 14 Years · 272 comments

I'm not sure I'll ever be a fan of these forced upgrade tactics. It's a value to me to be able to run older software. Why not continue to allow it, but the user has to click "Yes" for the game to run? Or run it inside of a 32-bit bottle/container?

crowley 15 Years · 10431 comments

I wonder if there’ll be an uptick of boot camp installs after this.

tadd 16 Years · 134 comments

can I run an older version of MacOSX in Parallels?

Mike Wuerthele 8 Years · 6906 comments

tadd said:
can I run an older version of MacOSX in Parallels?

Yes. Not perfectly, but yes.