'Apple Glass' could adjust brightness to make use more comfortable
Apple wants to avoid the discomfort of a user taking off an Apple AR headset like "Apple Glass," and going from darkness to the brightness of the real environment around them.
Apple wants to avoid the discomfort of a user taking off an Apple AR headset like "Apple Glass," and going from darkness to the brightness of the real environment around them.
Apple's augmented reality headset could automatically account for the difference between a user's point of view and an attached camera, while peripheral lighting could make it easier for a user's eyes to adjust to wearing an AR or VR headset.
A questionable new report from the supply chain says that Apple's testing of "Apple Glass," or Apple AR headset, has been delayed in testing.
Aalyst Ming-Chi Kuo says at least one new iPhone in 2022 will feature a 48-megapixel camera, and that Apple will launch an Apple AR headset then.
The Ikea Studio app allows users to place furniture in their rooms with the iPhone, but the developers state that it's actually designed to work with "Apple Glass."
Rather than passively display virtual Apple AR objects, "Apple Glass" may allow users to share 3D data, and manipulate it in editing apps.
Apple AR hardware may move lenses or external cameras to provide an "Apple Glass" wearer with the right focus for precisely what they're looking at.
Apple AR could feature Spatial Audio, as already used in the HomePod, HomePod mini, or AirPods Pro — but also recorded on compact devices.
Apple's augmented reality plans could involve creating a 3D model of a user's fingers for interacting with virtual touchscreens, while the use of infrared optical markers may make it easier for AR systems to adjust what is seen on an iPhone or iPad's screen.
Future MacBook Pro devices could be fully virtual as Apple is investigating creating them in AR, and also assessing when we need a screen break.
Snap Inc, the company that owns Snapchat, is said to be planning a release of a new augmented reality version of its Spectacles smartglasses, this time targeting developers rather than consumers.
A series of Augmented Reality-related patent applications demonstrates that Apple is researching multiple ways that "Apple Glass" wearers can control their devices, and interact with or adjust what they're viewing.
Apple is researching having adjustable lenses in "Apple Glass," which detect a user's eyesight and reconfigure themselves to present the clearest vision.
Future Apple AR devices, such as "Apple Glass," may include holograms to make moving through virtual environments feel more natural.
Apple is expected to use Fresnel lenses in its rumored augmented reality headset to increase the device's field of view and keep weight less than 150 grams, according to analyst Ming-Chi Kuo.
Apple's widely rumored augmented reality headset is expected to sport eye tracking hardware as a means of user input, potentially eschewing the need for handheld controllers, according to analyst Ming-Chi Kuo.
Alongside multiple research projects to do with different elements of creating an immersive Apple AR experience, Apple is investigating how to protect "Apple Glass" wearers from colliding into real-world objects, walls, or cars.
Apple AR may not be confined to what you can see through "Apple Glass." It may also give users force feedback through Apple-designed socks.
Apple is working on display technology that could bring a stereoscopic viewing experience to head-worn, mixed-reality devices like "Apple Glass."
Alongside all of Apple's work in Apple AR, and "Apple Glass," regarding live experiences, the company wants users to be able to record, edit, and later view AR — together with automatically-generated extras.
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