Fresh off announcing results for "Super Mario Run"— which for now remains an exclusive to Apple's iPhone — Nintendo will reportedly be sticking to a schedule of just two or three mobile games per year.
Nintendo's mobile efforts are paying off, after the gaming company confirmed better than expected revenue from "Super Mario Run" on iOS, but advised gamers will have to wait a few months before they can play "Animal Crossing" on an iPhone or iPad.
Early reports of "Super Mario Run" taking up to 75 megabytes per hour of dedicated play were a bit too high, but not by much, as users complain about the persistent internet connection the game demands, as well as launch failures, forcing repeat downloads.
It appears the crush of eager customers awaiting Thursday's "Super Mario Run" launch is wreaking havoc on Apple's iOS App Store servers, as a number of users are unable to conduct searches or view certain apps, including the new Mario game.
Nintendo's hotly anticipated iOS debut, Super Mario Run, is now available up for purchase on the iOS App Store. The release not only introduces the beloved Italian plumber to iOS device owners, but also marks the start of a new relationship between Apple and Nintendo, a gaming company that only recently decided to embrace smartphone platforms.
Alongside mobile ambitions with iOS, Nintendo's new console called the "Nintendo Switch" has debuted, and a promotional video shows a Tegra-powered game console able to be hooked up to a television in a dock, with controller connectors that when connected strongly resemble the older GameVice iPad and iPhone peripheral.
Continuing his East Asian tour, Apple CEO Tim Cook arrived in Japan this week and on Wednesday visited a popular shrine in Kyoto, met with executives from Nintendo and scored an early preview of Super Mario Run for iOS.
App Store chart-topping downloads of the hit game Pokemon GO have sent Nintendo's stock soaring, adding more than $7 billion to its market capitalization. However, the Japanese gaming icon is reportedly earning significantly less from app-related sales than Apple is from its App Store cut.
The first mobile Pokémon title for iOS and Android has proven to be a wild success, helping to boost shares of Nintendo stock after a pervasive slide, with the game on track to expand to Europe, Japan and more in the coming days.
After launching its first iOS app, Japanese gaming giant Nintendo is looking to further diversify beyond consoles and first-party handhelds with a potential move into mobile hardware, specifically a controller add-on for smartphones and tablets.