Apple revealed a considerably larger number of developers participating in the soon-to-launch Apple Arcade service, by showing a larger collection of company logos almost triple the size of what was illustrated at its original announcement.
Analysts are weighing in on Tuesday's "It's Innovation Only" iPhone 11 launch event, with positive sentiment from industry watchers over the pricing of Apple TV+ and Apple Arcade accompanying the largely-expected iPhone upgrades.
Ahead of next week's iPhone event, William Gallagher and Mike Wuerthele talk about what's definitely coming and what's definitely not. Plus Mike talks about why the move to macOS Catalina is going to permanently break an awful lot of games.
Apple is thought to be working on Augmented Reality glasses that are perhaps two years out. But in moving the AR experience from the handheld screens of iOS devices to a fixed panel you look through, users will need a new way to navigate AR worlds. Little attention has been given to the role of game controllers in AR navigation, but Apple's patent filings and its recent announcements suggest that its next new play in hardware could be an advanced gaming controller, perhaps even a wearable one.
Apple TV hardware hasn't been updated for two years— which just so happens to be the typical length of time before a new model is introduced. This year, Apple could have a special impetus to update Apple TV based on its new Apple Arcade gaming subscription and the availability of the faster, smaller A12X chip. Here's why.
Mac users will discover an already familiar usability experience when Apple Arcade goes live, with a trial of the service and the currently-available six titles revealing not only that they can be downloaded and installed through the macOS App Store, but also the quality of games the service will offer.
Are you looking to take mobile gaming to the next level? We're taking a look at the Rotor Riot Wired Controller which is one of the first MFi certified wired gaming controllers for the iPhone that supports the L3 and R3 buttons.
Apple Arcade, the iPhone maker's in-testing game subscription service, could cost consumers $4.99 per month when it launches, with the added possibility of Apple offering a free trial and enabling Family Sharing for the program.
With the steadily approaching launch of Apple TV+, the Apple TV set-top box itself is more important than ever. To help bolster its place in the living room, Apple brought a slew of changes with tvOS 13. Here is a first look at what you can expect.
Apple's investment of hundreds of millions of dollars into Apple Arcade is not only one of the biggest bets it has ever made to draw attention to iOS, but is certainly also its largest effort yet to promote video gaming in particular. Take a look back at the history of gaming on the Mac to see why it is necessary.
Video games have long been literally the center of attention in the App Store, so Apple's prospects for finding Arcade subscribers among its installed base of over 1 billion iOS devices is pretty straightforward. But can Apple Arcade spread the wealth of iOS' developer attention to its other platforms, meaningfully driving new interest in gaming on Macs and Apple TV? Here's a look at the future of macOS and tvOS games.
Apple Arcade and related Services are intended to fuel sales of new hardware by attracting new customers and prompting upgrades. But is it realistic to expect that Apple can drive sales growth for iPhone as overall smartphone growth stalls or even contracts globally? Pundits like to say that iPhone "is over" and that Apple has to run out and discover a new hit product. But they're wrong, here's why.
Apple has built a very strong position in mobile gaming in its iOS App Store. With Apple Arcade, it is working to create a new pipeline of fun, original, attractive, exclusive games, without ads and where privacy is protected. How will this impact Android and Google Play?